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Originally Posted by s0a
ok KWo ...what I meant was I read somewhere on AMX MODX forums...that they included botaim 2.3.x and etc etc..but it seems to me that in fact I am getting more runtime errors with bots and my UWC3 mod.. >< so I ran all mods in my plugins ini in debug mode.. really did help me any, nor did it tell me much I keep getting this Run time error 4: index out of bounds ...
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This Run Time Error happens a lot with latest AMX X. Probably You should ask UWC3 developers to check their plugin with the newest AMX X. I think it's changed a bit the method of access to arrays - which may cause the appearing of that error. It was probably working before (with some previous AMX X) without reporting this Run Time Error, but maybe only because such mistakes wasn't everytime checked correctly - so no one knew there was some mistake in the plugin, but it WAS there and it appears now.
Quote:
Originally Posted by s0a
also I also read in another forum that the bots will perform better on better PC's, is there a way that when a developer can put in like a sidenote that says Performs best on : INTEL P4 2.6 ghz .. .. ..
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I'm playing with AMX X 1.70 and with 20 bots on my listenserver without lags (AMD Athlon XP 2400+). Without AMX/ AMX X I was playing even with 30 bots without lags. Everything depands on the map If there are a lot of textures - with bgiiger amount of bots (but also players) the server may lag.
Another thing is this - when some plugins are running in debug mode - they are executed slower - to let handle errors - it is causing lags, too.
Quote:
Originally Posted by s0a
that would be cool, another thing is that when I got updates for the podbot_mm (which I enjoy, I laugh when I play them , CHEERS! to the creator) I found a .rc file in the update, which for those who dont know this file is a litestep file... =P
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What is that update You are talking about? I don't remember I gave You some beta, or I'm wrong?