Code:
typedef struct
{
int iId; // the weapon ID value
char weapon_name[64]; // name of the weapon when selecting it
char model_name[64]; // Model Name to separate CS Weapons
char buy_shortcut[64]; // Buy Shortcut (CS 1.6 specific)
char buy_command[64]; // Buy Script to get this Weapon (equivalent of the above but for CS 1.5)
float primary_min_distance; // 0 = no minimum
float primary_max_distance; // 9999 = no maximum
float secondary_min_distance; // 0 = no minimum
float secondary_max_distance; // 9999 = no maximum
bool can_use_underwater; // can use this weapon underwater
bool primary_fire_hold; // hold down primary fire button to use?
float primary_charge_delay; // time to charge weapon
int iPrice; // Price when buying
int min_primary_ammo;
int iTeamStandard; // Used by Team (Number) (standard map)
int iTeamAS; // Used by Team (AS map)
bool bShootsThru; // Can shoot thru Walls
} bot_weapon_select_t;
Theres the one from PBMM.. lets hope LN didn't change anything and it should be fine
[edit]
What I suggest is just force them to buy shield and make a game with mp_startmoney 16000 or something...
if nothing has changed the function is probably called BotBuyStuff
[/edit]