Quote:
Originally Posted by Austin
We need more feedback from the WP communitity telling us what are the biggest headaches and what are the most wanted features!
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Ok - feedback you want, feedback you get!
1. I second this bit here:
Quote:
Originally Posted by Austin
Actually I was going to put in a new command to allow the setting of this distance. (I didn't see any reason not to allow large distances between connections, if you knew what you were doing.)
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This would really be perfect; you could adapt the autoconnection settings to your situation.
Only enlarging the radius of automatic connections will increase the PITA with jump connections and ladders tremendously, since in both cases automatic connections -many of them wrong or undesired ones- are drawn. A bigger radius would result in more of those connections, which moreover would be harder to trace & eliminate, because you'd have to run around more WPs to check.
Quote:
Originally Posted by Austin
I would vote for a new comamnd awpDistance
(autowaypoint distance)
where you can set ths distance.
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As I said, a command would be greatly appreciated. However, we shouldn't get autowaypointing and autoconnections mixed up here. There's a difference between setting WPs automatically each x units and drawing connections automatically if the waypoints are x units or less from each other. How about this:
autocon[nect] setradius xxx
2. In some cases, automatic connections are highly undesired. For example, when I'm placing a single row of WPs along a ledge, all I want is each waypoint connected with the one that came in front of it and the one that's to come next. However, the WP editor will automatically draw connections e.g. down to the street under the ledge, resulting in bots falling down.
And in some cases, even one-way connections from the ground up to the ledge will appear, resulting in bots running into the wall and trying to get up forever. To make matters worse, in the process of waypointing that ledge, those wrong connections are invisible because they lead TO the nodes you're just placing.
Therefore, it would be great to have a command that would trigger automatic connection of WPs in general. In concordance with the above mentioned suggestion, it might look like this:
autocon[nect] on/off
Btw: I've almost finished the first part of my high-definition waypoint pack (50-60 hq waypoints). Unfortunately my PC keeps locking up when I try to upload larger files here(large - oh well, even with more than 150 kB I'm running into trouble), so I was wondering if I could send the pack to you by mail. Maybe you could even host it on your server and PM me with the link so that I can post a thread with the link and some descriptions on BU? TIA!