2 Screenshots:
- added 'clouds', ie, you see the cloud shadows moving. Different sizes, different alpha colors; pretty!
when using a general light level of 192 (meaning i have to 'draw_trans' everything on a black background making it 'dark') , using clouds (which is also transparancy) + raindrops (using transparancy)... kills my computer fps a bit.. (19 fps!!!! no players in, no bots, nothing yet!)..
I bet i can optimize A BIT. But not much! So, i guess i have to build in some options so you can limit stuff like clouds, or turn them off (clouds eat cpu). Also turn off 'alpha' stuff and make all 1 light color (yuk! but it runs way faster).
anyway, 2 shots: 1 with clouds only, 1 with raindrops!
At the shots, i have set:
500 raindrops + 20 clouds at a time
when doing:
250 raindrops + 5 clouds at a time, i have a 'reasonable' fps of 37