.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Releases, Installers, Docs & Coding
Releases, Installers, Docs & Coding Where the official development happens

Reply
 
Thread Tools
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#281)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Podbot Beta 3.0 Updates? ^^ - 02-10-2008

Small update - V3B20a
+FIXED the calculation of the path's length according to the "danger" data experience.
+FIXED the problem with spinning bot while throwing nades.

Still the filebase is not working, so please use the mirror.
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#282)
Hex-a-Decimal
Member
 
Status: Offline
Posts: 20
Join Date: Sep 2008
Default Re: Podbot Beta 3.0 Updates? ^^ - 04-10-2008

Wow, an update! Nice job!
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#283)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Podbot Beta 3.0 Updates? ^^ - 19-10-2008

Small update - V3B20b
+FIXED problem with CT bots not defusing the bomb sometimes (no anyone nearby and they didn't defuse).
+FIXED problem with usage of buttons triggering double door (consisting left and right part like on cs_chemical).
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#284)
AlexBreems
Member
 
Status: Offline
Posts: 55
Join Date: Feb 2008
Default Re: Podbot Beta 3.0 Updates? ^^ - 18-12-2008

where is a new version?
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#285)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Podbot Beta 3.0 Updates? ^^ - 20-12-2008

Since 2 months I haev't had time to code anything for podbot mm. Maybe I'll find some frree time at the beginning of the new year.
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#286)
AlexBreems
Member
 
Status: Offline
Posts: 55
Join Date: Feb 2008
Default Re: Podbot Beta 3.0 Updates? ^^ - 24-02-2009

project is dead? o_O
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#287)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Podbot Beta 3.0 Updates? ^^ - 24-02-2009

Let say - in standby mode.
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#288)
Sputnik53
Member
 
Status: Offline
Posts: 7
Join Date: Dec 2005
Default Re: Podbot Beta 3.0 Updates? ^^ - 04-03-2009

The current version of PodBot gives me strange fps loss on every round start.

Already tried lowering pb_dangerfactor, no use. There's only one (well two) things I touched in podbot.cfg:
Code:
# Weapons, equipment and ammo restriction (for buying)
# bit numbers meaning - the left one is the 0 in that string cvar
# Pistols restriction
# 0 - KNIFE
# 1 - USP
# 2 - GLOCK18
# 3 - DEAGLE
# 4 - P228
# 5 - ELITE
# 6 - FIVESEVEN
# Shotgun restrictions
# 7 - M3
# 8 - XM1014
# SMG restrictions
# 9 - MP5NAVY
# 10 - TMP
# 11 - P90
# 12 - MAC10
# 13 - UMP45
# Rifles restrictions
# 14 - AK47
# 15 - SG552
# 16 - M4A1
# 17 - GALIL
# 18 - FAMAS
# 19 - AUG
# 20 - SCOUT
# 21 - AWP
# 22 - G3SG1
# 23 - SG550
# Machine Gun restriction
# 24 - M249
# Shield restriction
# 25 - SHIELD
pb_restrweapons "00001110101111000000001101"

# 0 - vest
# 1 - vest and helmet
# 2 - flashbang
# 3 - he grenade
# 4 - smoke grenade
# 5 - defuser
# 6 - night vision googles
# 7 - primary ammo
# 8 - secondary ammo
pb_restrequipammo "000100100"
PB is 3.0B20a and MM is 1.19 (also using AMXX 1.8.1.3746).

Just tested on listenserver, works fine. Using them HLDS makes them lag (playing on the same comp on lan).
I have a Quad Core and they've worked perfectly before (a couple of versions back).

Last edited by Sputnik53; 04-03-2009 at 16:38..
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#289)
AlexBreems
Member
 
Status: Offline
Posts: 55
Join Date: Feb 2008
Default Re: Podbot Beta 3.0 Updates? ^^ - 14-04-2009

Quote:
The current version of PodBot gives me strange fps loss on every round start.
At me too...


I have compared Yapb and PodBotMM and I had questions:

- PodBotMM not bad use nades but Yapb it is even better, why?

- Why not to create the program for adjustment of BodBotMM as it it is made at Yapb?

- Why Yapb load CPU less?

- And question not in a theme: why PodBotMM do not choose at creation the fifth models of players from CS:CZ (militia and spetsnaz)? I suggest to create cvar pb_cz

If it is possible add radio command support "Stick together team"


All it only for improvement PodBotMM

Last edited by AlexBreems; 14-04-2009 at 21:51..
  
Reply With Quote
Re: Podbot Beta 3.0 Updates? ^^
Old
  (#290)
AlexBreems
Member
 
Status: Offline
Posts: 55
Join Date: Feb 2008
Default Re: Podbot Beta 3.0 Updates? ^^ - 02-07-2009

Has absolutely casually found out 3B20c the version, what in it new and why you have not placed data on it here?
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 9 (0 members and 9 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com