botmeister, Ok did more testing over the weekend. Found that when Realbot, mEAn, Statsme together = crash. As a matter of fact could not get statsme to run with mEAn as the liblist dll. Realbot & Statsme with metamod as the liblist dll ran fine. Because I was using statsme 2.8.0.7nvt and metamod as the liblist dll and loading mEAn through autoexec the error did not show up till recently. I read somewhere on a post that mEAn was loaded as the liblist dll. I changed mEAn to load as the liblist dll and that is where my problems began. If I try and use statsme 2.8.0.15b the server crashes as soon as a bot joins. The crash is caused by statsme. If Realbot, mEAn & Statsme 2.8.0.7nvt I get the SZ_GetSpace error. All I have to do is kick 3 or 4 bots then error. So for now I have removed mEAn. Running all pluggins for 24hr, no errors no crash. I have to assume there is some kind of conflict with statsme & mEAn?
Steam CS 1.6
Win XP PRO 1800+ (All updates/Patches)
Metamod 1.17
Clanmod 1.81.27B
Statsme 2.8.0.7B (NVT)
Realbot wip 3005
mEAn 5.50.12
Sgt.Pain, I run my server with mEAN, statsme, hlguard,hostage plugin, booster2, csbld, botaim, bleeding, playerlog with amx & never get a crash.
mEAN ius loaded via liblist, metamod loaded via target line using this;
+localinfo mgamedll addons/metamod/dlls/metamod.dll
www.google.com found this: http://www.mail-archive.com/hlcoders.../msg06728.html
and this: September 29th, 2001:
Okay, it's been a while since I updated my webpage (so sue me).
I've updated the HPB bot to fix a bug with the latest version of TFC that comes with the Half-Life 1.1.0.8 update. If you've been getting an error message that says "SZ_GetSpace: Tried to write to an uninitialized sizebuf_t ???" while playing TFC with the HPB bot then you will want to download this update. It took me a while to figure out what was causing this problem. It seems to happen when a TFC spy bot throws a gas grenade. I've disabled the grenade throwing for spy bots in TFC to prevent the game from crashing. I'll release a new version of the HPB bot with the gas grenade stuff put back in if I can figure out how to work around this problem. I've only tested the HPB bot with Half-Life deathmatch, TFC, DMC and Counter-Strike (after upgrading to the 1.1.0.8 version of the Half-Life engine). I think the other MODs (Frontline Force, HolyWars, and Opposing Force) should still work okay with the latest version of the HPB bot, but these haven't been tested at all.
from here: http://www.planethalflife.com/botman/old_news.shtml