Quote:
Originally Posted by Maleficus
Everything, but the buttons, are on the TODO list.
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Ah well, I slipped that in on the off-chance. . .
Does that mean that the kungfu problem is not to be fixed, or is it the more general button support where the bots have to push a button to operate a moving item? Is it possible to remove an item such as a sliding door as you do the other barriers? There's a large, neat map that I'd like to waypoint (natterbase) but am stymied because the forward Axis spawn reguires a button-operated sliding door to get out of.