Well being able to restrict weapons for bots only like the way Condition Zero has it would be nice.
Like in pod_bot.cfg list the weapons allowed etc... like:
pb_wpon_gilal 0
pb_wpon_m4a 1
pb_wpon_machinegun 0 etc...
It's done so to solve easy way the compatibility for weapon restrictions between podbot mm and AMX/AMXX/ClanMod. If You asre using all-in-one beta (with AMX X 1.71) - there is rewritten restrict.sma plugin to work with human players and podbot mm (once the admin decides to ban some weapon/equipement - it is unavailable now for human-players and bots - before it wasn't working for bots at all).
Quote:
Originally Posted by KWo
+ Changed: all settings in podbot.cfg are cvars since now.
+ Changed: addbot is replace by add command (the syntax is the same)
+ Added: access to podbot menu when the game is created on a dedicated server.
+ Changed: Bots detect friend/enemy according to the TeamInfo messages instead checking the model (it should work correctly with such mods as SuperHero, ChickenMod etc). Thanks to T(+)rget (AMX), Bailopan (AMX MOD X) and THE_STORM. + Added: support for compatibility with weapon restriction management done by fan mods (as AMX , AMX X, AdminMod, ClanMod) - if weapon is restricted for human-players - bots will not buy that item , too
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