Quote:
Originally Posted by Maleficus
Its distance. BTW: Crapshoot is correct about needing to have setup the route for each of the alt plants you have. If linked correctly, they will be treated as two different means to the same end, and you will have to create 2 route nodes. You can have 2 or more route nodes in the same area, and the bots will only pay attention to the one that points to the action they want to accomplish.
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I have the inside/outside the door dynamite alt_plant actions linked to each other. The "outside" action is linked to the "inside," and the "inside" action is linked to the "outside."
My dynamite route node is pointed to the "outside" door action, and I have two alt roam actions linked to the route node specifying two paths to take, one to outside the door and the other to inside the door. Once I fixed my path node error (that I confessed to earlier in this thread), it worked fine. Each path gets selected about 50 % of the time, as you would expect.
I also tried setting up two route nodes, with one pointing to the outside door action and the other to the inside door action, each with an alt roam for the corresponding destination. This works also.
So maybe it isn't necessary to have two separate route nodes for a double-plant linked dynamite objective. Has anyone else encountered this situation?
Denny: in Depot, I DID get the action numbers confused with the action type when I studied the waypointing. I apologize, kind sir!