Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Waypoints -
08-01-2005
Quote:
Originally Posted by dr_evil_2008@hotmail.com
on my version of de_aztec, the CT bots got stuck.
You wouldn't have forgotten to check that you were using the correct one, would you? In CS 1.5, de_aztec looked a tad different and had different map origins, hence the problems when you use the 1.5 waypoints for 1.6.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Those maps we mentioned? they should come with cs 1.6 on steam. If you can't find them? go on google and type stuff like "de_inferno" or even better "de_inferno.zip" and stuff like that...