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POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Re: Waypoints
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dr_evil_2008@hotmail.com
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Default Re: Waypoints - 08-01-2005

well i got two packs w/ waypoints in em, but after i applied em, i couldnt use bots... any ideas? **NVM i got em working**

Last edited by dr_evil_2008@hotmail.com; 08-01-2005 at 05:26..
  
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Re: Waypoints
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>BKA< T Wrecks
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Default Re: Waypoints - 08-01-2005

Good to hear. Would you like to tell us what was wrong so that other users may read and whatever error there was?



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Re: Waypoints
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dr_evil_2008@hotmail.com
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Default Re: Waypoints - 08-01-2005

there were a few amx commands that were preventing me from using bots... and also on my version of de_aztec, the CT bots got stuck.
  
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Re: Waypoints
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>BKA< T Wrecks
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Default Re: Waypoints - 08-01-2005

Quote:
Originally Posted by dr_evil_2008@hotmail.com
on my version of de_aztec, the CT bots got stuck.
You wouldn't have forgotten to check that you were using the correct one, would you? In CS 1.5, de_aztec looked a tad different and had different map origins, hence the problems when you use the 1.5 waypoints for 1.6.



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Re: Waypoints
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MarD
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Default Re: Waypoints - 08-01-2005

Heyyo,

Well, it's only for a few maps. I remember 2 are De_aztec, and de_inferno... can't remember the others though


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Re: Waypoints
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>BKA< T Wrecks
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Default Re: Waypoints - 09-01-2005

de_piranesi got changed, too.



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dr_evil_2008@hotmail.com
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Default Re: Waypoints - 09-01-2005

ok now that i have all these waypoints for maps i dont have, where do i get the maps @?
  
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MarD
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Default Re: Waypoints - 09-01-2005

Heyyo,

Those maps we mentioned? they should come with cs 1.6 on steam. If you can't find them? go on google and type stuff like "de_inferno" or even better "de_inferno.zip" and stuff like that...


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