Look how long is this Your second line. I suppose the people:
1. are too lazy to write all name of parameters ("name","skill",etc.) and also the value if they want some specific bot in the game (with all parameters specified) - how long time You will need to write this line with all parameters
2. If so long line - the probablity of making some spell/typing mistake will incrase...
I spoke already with sPlOrYgOn about including the possibility of writing command with some parameters (but not all) and the name recognized as a string between parameters specified by user, for example:
pb addbot 100 2 KWo
would be mean You want to add a bot with skill 100, personality 2 and name "KWo". If somebody will want some numeric name, like 69, the line should be like this:
pb addbot "69"
In this example the quotes are determaining the name of bot (to recognize it's not a skill, but bot's name).
All of this probably is possible to implememnt, but sPlOrYgOn doesn't have so much time right now and also we have some other (bigger) problems with this bot, like for example - bot facing in some stupid direction, because that direction it heard last enemy and it rememeber still this direction without any raison; in the place of the kicked bot from console (or from AMX or CM menu - the same) another one is entering back to the game - according to my auto add/kick bot specification:
http://forums.bots-united.com/showpo...4&postcount=31
also some people are still complaining about difficultity of this bot.
So this one (addbot code to re-write) is a lower priority for now. But anyway we have to update that SoUlFaThEr's thread "to do list" and include also this suggestion for addbot command.
But all of this I wrote here should be written in new topic, probably.
![Yes](images/smilies/yes.gif)