Hello people! I need create TraceLine() function which can't "pass" thru objects on a map which player entity can't pass thru too.
I've read that such objects (invisible, but shootable from any weapons, impervious to any entities other than "player" entities and non-blocking TraceLine () function) - they are called clip-brushes (as I understood - this is the part of a worldspawn entity), but how they can be found on the map, I don't know
If anyone knows anything about this, please help me.
P.S. I have met such objects on a map
3d_aim_nuke (for example, there impossible to get to the CT's spawn points).