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General Bot Coding See what a pain it is to get those little mechs shooting around

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Re: joebot xp code released
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dub
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Default Re: joebot xp code released - 10-01-2005

nice code & getright worked fine.
  
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Re: joebot xp code released
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Black_Hunter
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Default Re: joebot xp code released - 10-01-2005

can someone compile the src i wanna test it????
  
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Re: joebot xp code released
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Cpl. Shrike
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Default Re: joebot xp code released - 12-01-2005

We could, but it's up to aspirin to release a binary for public test.

But i think he did only the source because he's not quite finished with it.


Quote:
Quote @$3.1415rin
well, half - open source, because the development will be still closed source I guess. It doesnt make much sense at the moment to work with others on the main part of the code, becausae I havnt published / written down all the ideas I wanna implement.
  
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Re: joebot xp code released
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stefanhendriks
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Default Re: joebot xp code released - 12-01-2005

i can't help it, but i really have to laugh about all those Astar files... rofl. My own astar routine is like 40 lines of code at max; its even in the UBBOT frame work alpha , which i released on the SDK 2 board...

though, yours is way more object oriented and written in coolish C++ class style...


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: joebot xp code released
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@$3.1415rin
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Default Re: joebot xp code released - 12-01-2005

well, there is also this AStarTaskManager, which does the slicing to avoid lags when having to calculate for a long time ... and it's sort of plugin based, you can write a "plugin" for differerent heuristics / costs, therefore there's another .cpp and .h ... maybe I should put all those 'plugins' into one file

about releasing binaries ... well, you can compile it, you can play with the bots, but there's still a lot not complete, like team level task coordination, or even nonrandom navigation, so I havnt released anything yet. The basis for all those things is set, but i'm too busy with other stuff at the moment.

btw, about that object oriented ( at least a bit ) stuff : I wanted to implement this correction for moving targets with that old aiming algorithm, and well, in old joebot it's quite more complicated than I thought. in 'JoebotXP' all that relevant stuff is in one class, and there shouldnt be direct changes on the variables from the outside, so implementing new aiming there was really easy

€: changed the memorypool.h in the archive, the free function was just returning without doing anything



Last edited by @$3.1415rin; 12-01-2005 at 21:11..
  
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Re: joebot xp code released
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Whistler
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Default Re: joebot xp code released - 13-01-2005

I had errors while compiling it, not sure if this "Destroy" is M$ specific thing:
Quote:
Originally Posted by GNU C++ Compiler 2.95
g++ -march=i586 -O2 -D__JOEBOTXPDLL=1 -D__HLENGINE=1 -I../hlsdk -I../dlls -I../
NNSim -I../NNSim/SOM -c BaseBot.cpp -o BaseBot.o
BaseBot.cpp: In method `CBaseBot::~CBaseBot()':
BaseBot.cpp:58: `Destroy' undeclared (first use this function)
BaseBot.cpp:58: (Each undeclared identifier is reported only once
BaseBot.cpp:58: for each function it appears in.)
BaseBot.cpp:58: parse error before `*'
BaseBot.cpp:59: parse error before `*'
make: *** [BaseBot.o] Error 1
  
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Re: joebot xp code released
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@$3.1415rin
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Default Re: joebot xp code released - 13-01-2005

havnt compiled it for some time on a gcc, but that Destroy stuff is already pretty old, so I havnt changed much there. it isnt btw anything M$ specific, plain C++, just look it up in the util.h

i'm gonna check that, thx


  
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Re: joebot xp code released
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Whistler
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Default Re: joebot xp code released - 14-01-2005

I changed to GCC 3.4.3 and it worked with some other changes to the bot
looks like it's FSF's fault

Last edited by Whistler; 14-01-2005 at 11:13..
  
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Re: joebot xp code released
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Pierre-Marie Baty
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Default Re: joebot xp code released - 14-01-2005

shhhh... don't give people the club to beat you like that (well, unless you insist )



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
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Re: joebot xp code released
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Whistler
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Default Re: joebot xp code released - 14-01-2005

well it's already *FIXED* in the latest version so it's okay now
  
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