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The RealBot 'Source' Discuss things about the source code. You can here point out bugs, share ideas and code. Assign to become an 'official team member' and so on!
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RealBot Author
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
08-06-2004
UPLOADED! grab via same link in filebase.
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Status: Offline
Posts: 225
Join Date: Feb 2004
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
09-06-2004
I assume CVS is updated as well...
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RealBot Author
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
09-06-2004
yes, it was already updated... release was later.
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Guest
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things -
13-06-2004
Can anyone please send me the realbot source via email, so that i can compile it on linux?
I cannot get the source via cvs, because the following appears:
cvs -d :pserver:anonymous@bots-united.com:/home/cvsroot checkout -P filebase
cvs [server aborted]: This server requires an encrypted connection
cvs [checkout aborted]: cannot expand modules
my email: eanic ? a t ? statictune ? dot ? net
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<-- He did it.
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
13-06-2004
you probably don't have ssl installed..
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Guest
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
13-06-2004
Damn, i just noticed it
But i still managed to get the source code.
Now my next problem:
I compiled the source code with gcc 3.3.3 successfully, but when i tried to start my server, i got a badf error.
Who knows, whats wrong there?
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<-- He did it.
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
13-06-2004
you can't compile it with gcc3.3.3 you need gcc2.95.3
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Guest
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
13-06-2004
Strange, the realbot wip #9 works with gcc 3.3.3 and the wip #10 doesn't?
You are kidding, aren't you?
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<-- He did it.
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
13-06-2004
I've tried compile a lot of different metamod plugins with gcc3.3.2..
none would load..
when i compile with gcc2.95.3 they all worked...
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Member
Status: Offline
Posts: 163
Join Date: Jun 2004
Location: Scotland
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Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
17-06-2004
Right this is not a problem but more like a fix to problem.
The fps spikes maybe caused by the bots not finding the important area code!! I have no real concrete evidence except for 15mins of testing this mornning.
I was playing around with the important command of realbot.
Problem: you must make sure that you have installed RBv1 for the directories and the "ini" directory in the data/cstrike is empty.
Solution to the fps drops seemed to be adding important areas manually and saving them!
I cant be sure this will stop the spikes completely but it does give the bots more options of what route to take rather head striaght for the doors in de_dust2.
One other thing whats that wav. file i seem to be missing imgood12 or something, tad annoying to see the error come up in the console. Where could i get it from and why is it there?
Ta.
Last edited by Lethal; 17-06-2004 at 12:01..
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