Sorry to revive old thread, but I've found way how to debug without hlds
Quote:
Originally Posted by Pierre-Marie Baty
There is, however, an internal check inside the Counter-Strike client.dll that will make the game simply exit if a debugger is detected in the system. Using the normal Counter-Strike client.dll it is NOT possible to debug your bot inside a listenserver.
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So client.dll is causing trouble ? Well ... I deleted it
. And guess what. Counter-strike ran in debugger, only difference was that I could not join as player, I could only spectate
(this is obvious, there is no client dll hehehe). I have CS 1.5.
(I set debugger to call c:\sierra\half-life\hl.exe -dev -debug -console -game cstrike +deathmatch 1 +map de_aztec +maxplayers 15 -sw +sv_lan 1)
*edit* well I haven't spawned a bot yet, I wonder if they could spawn if ther is no client.dll, damn.
*edit2* Oh well, they spawn but they don't join
Damn this client.dll. At least I can debug something.
BTW is cs client 1.6 with steam terminating if it detect debugger too ? Do you have to debug hlds.exe or you can debug hl.exe ?