Update-Bug-NUM_FOR_EDICT Error: Bad Pointer -
09-05-2004
Sup all. Back again with an Update.
I have done some testing and found out the problem at least on my machine.
THe latest PODBot MM works just fine if I don't load AMX or AMXX mod. This is as of the most recent Steam update. I'm loadig metamod from the lblist.gam file and I'm loading AMXX from the plugins.ini along with the podbot_mm.dll. This error seems to not be with metamod or podbot, but with AMXX mod and or AMX because as soon as I put back in the amxx_mm.dll in the plugins.ini I start getting the NUM_FOR_EDICT Error: Bad Pointer error. Also. that is does not happen at map change it will happen right in the middle of action and or game play. That's what I have say so far.
Until next time...Cheers!
-The needs of the many outweigh the needs of the few. -Spok Star Trek
Moderator [PBmm/Waypointing]& PODBot mm waypointer
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Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
09-05-2004
Well, lucky guy if leaving out AMX fixed the problem for you. On my PC, I recently got one bad pointer error (the first one I had seen, but I don't run mapcyles, only occasional mapchanges when I'm testing waypoints, that's why), and I don't even have AMX.
My friend Robert also reported this error, and he doesn't have AMX or any other mods except for MM and the bot itself installed, either.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
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Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
09-05-2004
Well I have done some things to try and fix this so lets hope it is fixed...
I can't test if it is fixed or not since I've only gotten this error once and have not been able to get it again...
I've made a lot of changes to the bot too..
Just waiting for some people to respond and hopefully it'll be out today.
Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
09-05-2004
That's good news. As soon as it's out, I'll send it over to Robert so he can test it on his Linux DS - he had this error pretty often, so if he says he doesn't see it anymore I guess we can pretend it's fixed for good.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
09-05-2004
as far as i know itz a problem with the bot...as one said mostly happens in intensene action ... so it's a problem with bot combat or movement.....i'm thinking something with combat....