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Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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sPlOrYgOn
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 03-06-2004

yea I reorganized my files into folders..
it's now in http://www.mapzap.org/files/podbot/podbotBETA.zip

Last edited by sPlOrYgOn; 27-07-2004 at 05:20..
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#132)
HuntTheShunt
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 04-07-2004

I've tried
E:\Games\SteamServer_v1120\hlds.exe -game cstrike +ip 192.168.7.2 -port 27015 +mapchangecfgfile "server.cfg" +maxplayers 10 +map de_dust2

HLDS.exe 4.1.1.1

admin_MM.dll 2.50.59.0
amx_admin.dll 1.8.4.0
metamod.dll 1.17.1.0
podbot_mm.dll 2004.5.11.0

And still get NUM_FOR_EDICT: bad pointer

The above is only for your information and to help you all sort it.
I apreciate that you guys are working on it.
These comments are never a moan

Hunt
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#133)
HuntTheShunt
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 04-07-2004

Oh. Yes I did remove the addbot from the PodBot.cfg
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#134)
HuntTheShunt
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 04-07-2004

Is there an error log we can look at?
Thanks,
Hunt
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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sPlOrYgOn
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 04-07-2004

http://www.mapzap.org/files/podbot/podbotBETA.zip
I thought i told you to download a newer one already..
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#136)
Fossil_484
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 21-07-2004

I got an idea. I compiled waypoints for de_italian_v2 and de_wallmart, yup wallmart. I get num_for_edict errors. Somebody else (maybe a few people) make waypoints for those maps and see if the error still happens. try yours then try mine and see. I know de_wallmart should be called csde_wallmart since its a hostie rescue and bomb/defuse. It was mentioned earlier that these things may contribute to the crash. Maybe the code is having a problem with the waypoints i made; to many waypoints in one area, to many paths to and from to many other waypoints, etc.

I put my recent waypoints including de_italian_v2 and de_wallmart here:
http://home.earthlink.net/~lltkid/data/

__________________________________________________
If we spend all day :RTFM: then how do we learn from out errors?o_O
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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Fossil_484
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 02-08-2004

Did I chase everybody away????
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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sPlOrYgOn
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 03-08-2004

have you tried updating
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#139)
Pierre-Marie Baty
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 03-08-2004

that bug has been fixed ages ago right ?

someone should lock this thread...



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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  (#140)
Huntkillaz
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 03-08-2004

This bug has been fixed.....

If you have this error then you are using R2.1 or older version of podbot.The bug has since been fixed.

PLEASE GOTO FILEBASE AND DOWNLOAD THE NEW VERSION OR THE LATEST BETA BUILD.

http://filebase.bots-united.com/pafi...category&id=11


Thank You



/now lock this thread down please


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