New patch up!
There SHOULD be a somewhat major speed improvement, as well as a pathfinding improvement, but like anything else - I need you guys to test it and let me know.
New console cmd:
node_drawonly <action type number>
This is usally set to -1 (for draw ALL actions).
If you have node_vis set to 1 or 2 (these 2 modes draw actions), then you can set node_drawonly to the type of action you want drawn. Note, it will draw that action if either the allied or axis obj is the same value.
EX: your on a map and only want camp actions drawn, then type "node_drawonly 0" in your console, and only actions that have a camp goal for one or both of the teams will be drawn. Set back to -1 to disable the filter.
This is REALLY useful on large complex maps, and is prolly something I should have added a long time ago.
Check the buglist as well, for some updated info.
Bots chat "spam" should be even less now.
Few other little tweaks and fixes.
NOTE: I've finished everything I have on my bug list to fix. This will prolly be one of the last patches, unless you guys find a major issue (or I do!).
