Here's another strange thing that started to happen on two of my servers. When a podbot dies my cpu goes to 100%. So they are pretty much useless now. That is really weird becasue it was working great on my 1.5 servers.
anyways, just to clarify things, how exactly do I install podbot-metamod? I think I may be using the wrong metamod.
I just created a post in the NukeBox forums linking to this thread. You have done some amazing work, Pierre! Keep it up and I hope your new bot will pwn the rest
@Dethpod: I got your email but I'll reply here if you don't mind...
The bot should work with any metamod version equal or above 1.17. The official metamod DLL is fine. I have personally tested this bot on CS 1.5 (Windows) and CS 1.6 (Windows), but not in Linux.
Does it happen if you try to run the bot without any config files ?
Are there other Linux users to experience the same bugs ?
RACC home - Bots-United: beer, babies & bots (especially the latter) "Learn to think by yourself, else others will do it for you."
"Does it happen if you try to run the bot without any config files ?"
Yes, it does. I renamed podbot.cfg to podbot.cfg.orig.
I didn't load any other plugins other than podbot and as soon as
a bot is killed, the cpu spikes to 100%.
The really weird thing is this is happening only on my Intel platform.
I have a test cs-server that is an Intel machine and two production cs-servers that run on an AMD machine.
I have had podbot-mm running on my private AMD cs-server and it seems stable. But the public cs-server running on the same AMD machine experiences 'hang-ups' at map changes and then crash.
Also, the cpu spiking doesn't happen on my AMD machine.
very very strange.
If you need a linux test server just let me know and I'll build one for you. This could be my way of contributing to keeping podbot for linux alive.
Thanks for your help,
-Dethpod
cstrike.rusin-central.com:27015 (Public)
cstrike.rusin-central.com:27016 (Private)
Really no idea about the server crashing during a map change. I've switched this and am currently coding other stuff, but since you're telling me there is at least a bug in the bot chat I'll probably get my hands back in this mud again soon.
It would be great to have a linux server for testing, indeed. Ensure I can also compile the bot on it if you put one together
RACC home - Bots-United: beer, babies & bots (especially the latter) "Learn to think by yourself, else others will do it for you."