Well here is one more thing that needs to be change in the template unless its been updated since I last got it.
In h_export.cpp change
Code:
// find the directory name of the currently running MOD...
(*g_engfuncs.pfnGetGameDir)(game_dir);
pos = strlen(game_dir) - 1;
// scan backwards till first directory separator...
while ((pos) && (game_dir[pos] != '/'))
pos--;
if (pos == 0)
{
// Error getting directory name!
ALERT( at_error, "HPB_bot - Error determining MOD directory name!" );
}
pos++;
strcpy(mod_name, &game_dir[pos]);
to this
Code:
// find the directory name of the currently running MOD...
(*g_engfuncs.pfnGetGameDir)(game_dir);
pos = 0;
if (strstr(game_dir, "/") != NULL)
{
pos = strlen(game_dir) - 1;
// scan backwards till first directory separator...
while ((pos) && (game_dir[pos] != '/'))
pos--;
if (pos == 0)
{
// Error getting directory name!
ALERT( at_error, "HPB_bot - Error determining MOD directory name!" );
}
pos++;
}
strcpy(mod_name, &game_dir[pos]);
I got this out of botmans forum archive. You might want to download it and see if you can find anything else that needs changing for steam.