.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Common Questions
Common Questions Are you seeking help ? Get it here !

Reply
 
Thread Tools
Waypoints cs_assault_32 , Problem Dust 2
Old
  (#1)
joe123456
Member
 
Status: Offline
Posts: 3
Join Date: Apr 2014
Warning Waypoints cs_assault_32 , Problem Dust 2 - 01-05-2014

Hello everybody.

1) i need waypoints for cs_assault_32.

2 )Problem de_dust2_cz

if the bomb was placed, the bots dont go there.what must I do that it works

greetz

joe
  
Reply With Quote
Re: Waypoints cs_assault_32 , Problem Dust 2
Old
  (#2)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Waypoints cs_assault_32 , Problem Dust 2 - 02-05-2014

Before posting, please, read this topic first. I didn't write it for nothing...
About Your questions:
1. Waypoints - try to use google or ask somebody here.
2. Post Your pwf file for that map (zip it or at least give me the link where did You download it from). I have to check my-self what is happening with bots after bomb planting.
  
Reply With Quote
Re: Waypoints cs_assault_32 , Problem Dust 2
Old
  (#3)
joe123456
Member
 
Status: Offline
Posts: 3
Join Date: Apr 2014
Default Re: Waypoints cs_assault_32 , Problem Dust 2 - 02-05-2014

Waypoint de dus2 cz

DL: http://workupload.com/file/fVdTxocP

Problem:

1)if the bomb was placed, the bots dont go there.
2)If the bots have reached the bomb spot, it takes time until the bomb is placed
3)The bots do not use the double doors at the bomb spot b

Last edited by joe123456; 02-05-2014 at 18:34..
  
Reply With Quote
Re: Waypoints cs_assault_32 , Problem Dust 2
Old
  (#4)
ANTICHRISTUS REX
est mihi nomen Rex.
 
ANTICHRISTUS REX's Avatar
 
Status: Offline
Posts: 15
Join Date: Jun 2011
Location: my kingdom is not in this world
Default Re: Waypoints cs_assault_32 , Problem Dust 2 - 03-05-2014

I've made the waypoint file of cs_assault_32, it's not tested (tests take more time) but it seems nice.
later I'll see what's the problem in your other cz_ map.
Attached Files
File Type: zip cs_assault_32.zip (18.6 KB, 824 views)




Last edited by ANTICHRISTUS REX; 04-05-2014 at 03:32.. Reason: waypoint edited.
  
Reply With Quote
Re: Waypoints cs_assault_32 , Problem Dust 2
Old
  (#5)
ANTICHRISTUS REX
est mihi nomen Rex.
 
ANTICHRISTUS REX's Avatar
 
Status: Offline
Posts: 15
Join Date: Jun 2011
Location: my kingdom is not in this world
Default Re: Waypoints cs_assault_32 , Problem Dust 2 - 04-05-2014

I don't know why, but I can't edit my previous post . anyway..
Quote:
2 )Problem de_dust2_cz

if the bomb was placed, the bots dont go there.what must I do that it works
I didn't see anything wrong in the waypoint file, which seems to be the default one. the problem may be in your bots (update/reconfigure them).



  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com