I am presently looking at starting an OpenSource DOD Bot project and at the moment I have horrible merge of Blitzbot 2.0 sources and HPB4.0_MM.
It runs, but has some issues with bots joining the game. However at present my issues are with the WeaponList message format. I understand DOD has an addition to the standard format for clip size, but there is no string in the message at all?
e.g. (The first byte should be a string from all the sources i have looked at. Notice weaponid is also borked.)
pfnMessageBegin: edict=442b80c dest=1 type=79
pfnWriteByte: 6
pfnWriteByte: 180
pfnWriteByte: -1
pfnWriteByte: -1
pfnWriteByte: 2
pfnWriteByte: 0
pfnWriteShort: 27
pfnWriteByte: 128
pfnWriteByte: 30
pfnMessageEnd:
pfnMessageBegin: edict=442b80c dest=1 type=79
pfnWriteByte: 4
pfnWriteByte: 18
pfnWriteByte: -1
pfnWriteByte: -1
pfnWriteByte: 1
pfnWriteByte: 0
pfnWriteShort: 28
pfnWriteByte: 64
pfnWriteByte: 6
pfnMessageEnd:
Anyone know whats up? I thourght at first I had the wrong messageID# assigned, so I used the old method of mapping them from regusermsg. I at least know that is not the problem. I cannot find any referance on this format?