Here are the waypoints for the notw map on fritzbot.
http://www.asymmetrics.com/tmp/fritzbot_notw.zip
It's a quite challenging map for both sides. I had to modify the spawn timings so once the axis captures the town flag to have the allies spawn fast enough to defend the main objectives.
Thanks to Tom for the testing and suggestions setting up a fakebrush around the fence and having dual connections to the objectives for the town passages.