Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
The RealBot 'Source' Discuss things about the source code. You can here point out bugs, share ideas and code. Assign to become an 'official team member' and so on!
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things -
20-07-2004
Quote:
Originally Posted by stefanhendriks
Euh, double price checking everywhere!?
it's the diff output
should have specified
the lines with the - are the original that are taken out
and the lines with the + are the new that are put in
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
21-01-2005
my issue is this: i add 6 podbot (metamods) and then add 6 realbots (wip #10). well isntead of the server having 1 human player - me, 6 podbots and 6 realbots, i end up with the 1 human player(me) and 6 realbots. the realbots kic kthe podbots and take their places instead of taking vacant spots.. is this fixable?
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... -
21-12-2005
Issue 1: Cannot trace WIP # 10 in the filebase.
Issue 2: Bots seem to turn instentaneously towards an opponent even if behind the bot. Can this turning be slowed down to match human turning speeds.
1 Realbot has been running on 32_aztecworld all day, playing against a variety of players and doing great. Only thing is that after a lot of experience it seems to have only 3 courses of action: follow only 2 paths, or camp at spawn? any ideas to improve it's training??
Added the menu to add more bots in bulk and to remove all.
Changed some wording for easier interpretation.
Although i dont fully understand the order of some options as the contradict.