These invisible bots (and also players) are made by gore plugin. Execatly - the problem is , when someone does a headshot or knifekill on the bot/player. Since next round he stays invisible. It's because of this line in Your gore plugin.
Code:
static fx_trans(player,amount)
{
set_user_rendering(player,kRenderFxNone,0,0,0,kRenderTransAlpha,amount)
return PLUGIN_CONTINUE
}
Becasuse of some reason the rendering isn't reseted at the player respawn.
The solution is change a bit the function event_respawn in gore plugin in this way (add the line with 'set_user_rendering'):
Code:
public event_respawn(id)
{
gHealthIndex[id] = get_user_health(id)
set_user_rendering(id,kRenderFxNone,255,255,255,kRenderNormal,16)
return PLUGIN_CONTINUE
}
After this You need to recompile the plugin, copy its recompiled version (gore.amx) to amx\plugins and start the server again.
[EDIT] Pierre, how many times I need to say this CODE function still doesn't work correctly? 'kRenderTransAlpha" and 'kRenderNormal' - they should be one words (not divided). And bolding in 'code' and in 'php' doesn't work.
[/EDIT]