Hi folks
As botman shutting down his forums, I bet we'll soon inheritate of a merry troop of crazy coders in these walls. And since the HL SDK forum was a pretty active one there, it won't get them lost if they find in Bots United a similar layout than the one in our venerable botman's unfortunately defunct YaBB forum. Here's the why.
BUT, I hear a pupil arguing at the other end of the classroom, Bots-United is NOT a Half-Life only forum.
Indeed, good point for you.
That's why, OTHER game-specific development forums will be added
on request, for Unreal, Quake III, BF1942, or whatever game for which there is a coder in need of support. That's also why, if you're one of these coders, feel free to ask a Council member and we'll progressively switch to the forum deployment plan described below :
Code:
CODING FORUMS
1. Half-Life specific coding
1.1 Half-Life SDK coding discussions
1.2 Metamod coding discussions
2. Unreal specific coding (added on request)
2.1 Unreal SDK coding discussions (example)
2.2 Other Unreal coding stuff
3. Game X specific coding (added on request)
3.1 Game X SDK coding discussions
3.2 etc.
4. General bot coding discussions
5. C/C++ coding discussions
6. Web/Javascript/PHP coding discussions
7. Obsession Software Ltd.
This will be the future layout of the forums. It will then cover generic game coding aspects as well as game-specific ones, on a per-game basis. In the meanwhile, we have a precise and immediate need for a HL SDK resource center, that's why this forum is here.