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Work In progress (WIP) #9
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stefanhendriks
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Default Work In progress (WIP) #9 - 17-02-2004

Work In progress (WIP) #9

BUILD 3005
Released at 17/02/2004

Windows & Linux version available.

For changes/fixes/adds:
http://forums.bots-united.com/showthread.php?t=71


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
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Re: Work In progress (WIP) #9
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dead bwoy
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Default Re: Work In progress (WIP) #9 - 17-02-2004

YAY!!! I just checked and it wasnt up yet like 5 minutes ago... and wah-la...

I have to work in the morning but I just HAVE to test this new build out NOW!!!
I'll let you all know how it goes...8D

Awesome... some minor bugs but you'll always have those... plugin unloaded on mapchange, will work it out in the morning... GOOD WORK!!! At least the bots are playable now. Very smart until a t plants bomb. (stands dead on it with knife out...) Will test on cs map tomorrow... Had a good game, went 57-17 with 3t on 5ct (1 human on t). I imagine it would be even better with a human on each side. Keep up the good work!

(steam)HLDS with:
[ 1] AMX v0.9.7 (with like 30 plugins)
[ 2] WinHL-Booster v1.46
[ 3] Adminmod v2.50.59
[ 4] RealBot v3005
[ 5] CS STATS v0.9.7
[ 6] FUN v0.9.8
[ 7] Vexd Util. Modu v0.2.0.7
[ 8] XtraFun v1.2

PS is statsme incompatible wiith any of these (besides csstats)???

EDIT: I moved the realbot line in my plugins.ini (metamod) to the top and this seems to fix the mapchange AND meta refresh (plugin un-load) problem!!!
good for now! back to work, be back soon!!! I'll leave my server up for anyone who wants to try... 64.218.91.178:27016 de_dust w/ WIP#9

Last edited by dead bwoy; 17-02-2004 at 19:49..
  
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Re: Work In progress (WIP) #9
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bdjohns
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Default Re: Work In progress (WIP) #9 - 17-02-2004

When I start with this new .dll. I get hlds.exe has generated errors, then it shuts down. I'll go shut off some amx stuff. The other .dll loaded up ok but the bots were killing themselves.



Thanks,

I turned off all mods and tried it with just cs with no luck. Stops at Assuming you have cs 1.6. I have latest metamod from your site. Windows 2k server.
HLDS.

i added: internet 1 , skill -1 , min_bots 2 and max_bots 10, and I have tried with these commands removed.

NEVER MIND HUMAN ERROR. WHAT ELSE. STILL LEARNING.

Last edited by bdjohns; 17-02-2004 at 22:39..
  
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Re: Work In progress (WIP) #9
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A$$A$$IN
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Default Re: Work In progress (WIP) #9 - 17-02-2004

The mapchange unloading problem is back, and meta refresh doesn't fix it any more.
  
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Re: Work In progress (WIP) #9
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dead bwoy
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Default Re: Work In progress (WIP) #9 - 17-02-2004

A$$A$$IN: Did you read my post up there^^^

I moved my realbot line in my metamod plugins.ini to the first line
here:
win32 ..\realbot\dll\realbot_mm.dll
win32 addons\amx\dlls\amx_mm.dll
win32 addons\adminmod\dlls\admin_mm.dll
etc...

Realbot on aim_ak-colt is bad a$$!!! VERY FIERCE fire-fights!
  
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Re: Work In progress (WIP) #9
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A$$A$$IN
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Default Re: Work In progress (WIP) #9 - 17-02-2004

Update: I restarted the server on de_dust, did meta refresh, then changelevel de_dust. The bots survived the level change, and the next 3 map changes (to different maps) as well. Go figure...

Realbot is the only metamod plugin I'm running, so yes it's first on the list.

Last edited by A$$A$$IN; 17-02-2004 at 23:10..
  
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Re: Work In progress (WIP) #9
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carneboy
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Default Re: Work In progress (WIP) #9 - 17-02-2004

what steps exactly did u take to get it to work.

i put the realbot plugin first in plugins.ini
and i start the server on de_dust and add bots
but when i meta refresh they die and the plugin doesn't reload

i'm using linux and metamod and statsme
  
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Re: Work In progress (WIP) #9
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V or 'Tex
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Default Re: Work In progress (WIP) #9 - 18-02-2004

The wander code could use some improving, the bots right now get glitched in spots where a simple jump would solve it. Like on de_train near the T spawn where that right staircase has a railing. The railing can be jumped over, but one bot just stayed there the whole round. Another spot is the bombsite that is indoors-ish (not the tunnel one)... The elevated platforms give the bots a hell of a time, often getting them stuck in one spot going back and forth until end of round.

Those problems aside, they appear to be whuppin my ass.
  
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Re: Work In progress (WIP) #9
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SGt_pAIn
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Default Re: Work In progress (WIP) #9 - 18-02-2004

Get
Quote:
realbot not installed in correct directory
but when I check for new RBN & RBX files in the folder they are written ( Folder for Realbot under hlserver, possible your code is not set to recognize dedicated servers folder?). Finding TE learning nodes ok but CT having problems. CT wanders at spawn point or stuck. TE will hunt down CT and kill them. TE learned to plant bombs right away. Note: I did run around map on both sides to create nodes. Also tried deleting RBN & RBX files.

Steam CS 1.6
Dedicated Win XP PRO 1800+ Server (All updates/Patches)
Metamod 1.17
Clanmod 1.81.27B
Statsme 2.8.0.7B (NVT)
C-D 4.10.0
Realbot WIP #9
mEAn 5.50.11
Bleeding v2.0 beta
  
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Re: Work In progress (WIP) #9
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DreamLord34
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Default Re: Work In progress (WIP) #9 - 18-02-2004

Ok I extracted the latest WIP to my hlserver/cstrike/dlls folder but in meta list, it shows as 2097 and not 3005. I also tried deleting all copies of the realbot_mm.dll & extracted it again to no avail. What gives?

Last edited by DreamLord34; 18-02-2004 at 06:56..
  
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