I just had a couple of games on this map. We didn't look at anything specific, just an initial playtest. We found when both games first started the tank was left behind. It was moved forward after about a minute. Other than that it flowed quite well with no obvious issues.
A map bug was found. At Allied initial spawn if you head left and enter a tunnel you will get to a barricade that gives you a 'fist' icon which means low-damage-destroyable. I saw a BOT run to this barricade then turn around back to spawn. It couldn't be destroyed. We tried bullets, knives, grenades, satchels, dynos and artie.
This is an excellent map, very well done and looks great. I'll post back some more feedback next few days after some more games.