Serious Waypointing Issues -
13-05-2007
Hi guys. I have a serious problem with waypointing right now. I have 117 actions in all that I want to place. Eighty of those actions are roam/patrol actions. When I get to 94(47 more than the 47 that are not actions, hence twice the number of actual action nodes), my PC crashes out and I get a disconnected server message for Allied bots joining my team and a Windows error message for Axis bots joining the Axis team. I assumed this had to do with some integrity rule where you couldn't place more roam/patrol actions than the amount of nodes that were not roam actions, say you could place up to ten roam actions out of 20 total actions but not 11, etc. Initially, as I added more actions of other types, this worked. But then I tested this out some more and started getting server disconnected messages only when Allied bots joined the game. Can anyone here help me out here? This has been plaguing me for quite some time now. I am still trying to wrap up the last stages of this map(mp_base). I would really appreciate any help anyone could give, as I am a bit put off on working on other maps if I think this might be a problem I will encounter soon again if I don't resolve it now. Thanks in advance.
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