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Source SDK Update
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von Ryan
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Status: Offline
Posts: 848
Join Date: Jun 2004
Location: Rio de Janeiro - Brazil
Default Source SDK Update - 22-12-2004

From this page in SteamPowered website:

Quote:
A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:

Source SDK

  • Fixed "bCloseSuccessful" bug in Hammer with directory trees too deep
  • Added faceposer
  • Included view model sources for Half-Life 2
  • Revised directory structure - content and sources are kept separate
  • Added presets for expert compiles within Hammer
  • Fixed problems with launching the game from within Hammer
  • Hammer's Game Configurations UI now displays the active configuration on entry
  • Hammer now displays paths in a more readable manner
  • Create a Mod puts the mod content into the SourceMods folder (shows up in Steam's games list)
  • Added vconfig - a tool to handle specifying the current game you're editing
  • Fixes for various cases of path environment variables not working
  • Buildcubemaps fixed
  • Improved startup speed of the SDK launcher
  • Simplified debugging under Steam (eliminated the need to copy steam.dll and make steamapp.cfg)
Visit this page for more information on this release.
Just wanted to warn you guys who let Steam running 24/7... Although I have DSL, I turn my computer off everyday... Expensive electricity bill = less christmas gifts

Oh, and BTW, Happy Birthday, T Wrecks. And here's to many more! *drinks Smirnoff Ice*



von Ryan, pwning Combine Dropships since 2005
  
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