.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Enhancement Workshop > Metamod and metamod plugins
Metamod and metamod plugins Plugins and improvements for the metamod server-side mod

Closed Thread
 
Thread Tools
metamod question
Old
  (#1)
elitejavi
Member
 
elitejavi's Avatar
 
Status: Offline
Posts: 118
Join Date: Aug 2004
Location: tucuman, argentina
Default metamod question - 24-10-2004

well, (still hearing smash mouth-all star9_9 )(don't you love winamp ) and i figured something, is it possible to play in a lan(CS 1.5) 2 computers, one with metamod and the other without it?
thanks in advance

seeya


if i wrote something wrong,its because i talk in spanish(argentina)unoficial spanish translator(want me to translate anything9_9?just ask! )

the life of a solider is really hard(the bazooka is heavy!)
  
Re: metamod question
Old
  (#2)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: metamod question - 24-10-2004

yep as long as the comp with metamod is the sever so that the plugins\bots load

ps; should be in metamod forum this


●_•
  
Re: metamod question
Old
  (#3)
elitejavi
Member
 
elitejavi's Avatar
 
Status: Offline
Posts: 118
Join Date: Aug 2004
Location: tucuman, argentina
Default Re: metamod question - 24-10-2004

oh good god, i can't do it(too dramatic, no?)

can a normal member move a thread(how)?

seeya


if i wrote something wrong,its because i talk in spanish(argentina)unoficial spanish translator(want me to translate anything9_9?just ask! )

the life of a solider is really hard(the bazooka is heavy!)
  
Re: metamod question
Old
  (#4)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: metamod question - 24-10-2004

nope: only mods can move threads


●_•
  
Re: metamod question
Old
  (#5)
>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: metamod question - 24-10-2004

It's even worse... only mods who are mods here in this section can move threads from here to anywhere. :'( I'm a moddie, but in this part of the forums, I can't do more than regular members. Only super moderators can moderate all parts of the forum.



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
Re: metamod question
Old
  (#6)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: metamod question - 24-10-2004

Quote:
Originally Posted by >BKA< T Wrecks
Only super moderators can moderate all parts of the forum.
and admins.

[EDIT]
and it seems like also all Councils can manage the threads of AGORA.
[/EDIT]

Last edited by KWo; 24-10-2004 at 16:19..
  
Re: metamod question
Old
  (#7)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 46°43'60N 0°43'0W 0.187A
Default Re: metamod question - 24-10-2004

okay okay, moving this to where it belongs



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com