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How to remove weapons
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-=RAV=-AdrianShephard
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How to remove weapons -
24-09-2004
Hello.
I am trying to make a dod map, but pistols only i got the basic architexture of the map done now..the entities.
The problem i have is that i cannot figure out how to get player_weaponstrip to work everytime a player respawns.
Any help will bne greatly appreciated.
Spamming RB Forums Since August 2001.
-=RAV=-AdrianShephard
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Re: How to remove weapons
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Zacker
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Re: How to remove weapons -
03-10-2004
name: game_playerspawn
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Re: How to remove weapons
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the Carpenter
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Re: How to remove weapons -
06-10-2004
There must be a AAA textured, weapon stripper for every spawn.
Make it 2X wider than the player & 8 units high.
Make sure the player spawn is at least 8 units higher than it.
Then they will fall through the trigger after they spawn, every round.
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Re: How to remove weapons
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Zacker
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Re: How to remove weapons -
08-10-2004
Not needed. Game_playerspawn will do.
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Re: How to remove weapons
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the Carpenter
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Re: How to remove weapons -
09-10-2004
Never heard of it.
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Re: How to remove weapons
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SoUlFaThEr
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Re: How to remove weapons -
20-10-2004
lol where ya been carp? never heard any sounds or things in any maps when peeps spawn join die or leave?
i use this a lot in KZ maps
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Re: How to remove weapons
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Pierre-Marie Baty
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Re: How to remove weapons -
20-10-2004
you must have seen it in the HL console when you run with +developer 1 or 2
firing: game_playerspawn
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Re: How to remove weapons
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sfx1999
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Location: Pittsburgh, PA, USA
Re: How to remove weapons -
20-10-2004
http://collective.valve-erc.com/inde...83808-21957700
sfx1999.postcount++
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