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Ct's don't check for enemies b4 defusing
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Huntkillaz
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Default Ct's don't check for enemies b4 defusing - 09-06-2004

i was looking at the code and saw them while playing ..that they don't do this...which means t's kill the ct

ie: goto bomb site do 360 spin checking for enemy...if not found then goto defuse

[code]
if (!g_bIgnoreEnemies && BotFindEnemy (pBot))
pBot->iStates |= STATE_SEEINGENEMY;
else
{
pBot->iStates &= ~STATE_SEEINGENEMY;
pBot->pBotEnemy = NULL;
}
[\code]
needs something like this in b4 it goes to do actual defusing


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Re: Ct's don't check for enemies b4 defusing
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sPlOrYgOn
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Default Re: Ct's don't check for enemies b4 defusing - 09-06-2004

yea it was kind of funny when i was crouching right next to the bomb and there were about 5 ct's trying to defuse..
they didn't even try to kill me..
  
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