Well interestly enough it does not seem to listen; though I'm all ears if I fubared the config or something.
realbot internet 1
realbot min 2
realbot max 8
realbot internet_interval 15 45
realbot roundlimit 10 20
realbot setrandom 2 4
(is this not correct?)
I would think this would keep 2 bots on and dynamicly add\delete bots up to 8 based on humans that connect\disconnect. Unless of course min and max don't work the same as the AI1.0 product.
realbot internet 1
realbot min 2
(produces a full server; all slots -1; but it conflicts if you have reserved slots)
realbot internet 1
realbot max 8
would add 8 bots for sure, but they never seemed to leave when new players join.
(yes that KH
)
I also run a respawn server, but I've not had the suicide issue with WIP#9 that a few others are reporting. Win2k\custom mm17\amx 0.9.8; the respawn script however is not a public one so that may be the difference. As for the bot max stuff I'll screw around some more with it, as I recall I had this same issue with the 1.0 based product at some point.