I tested the new build a lot on the original versions of cs_mansion and cs_wpndepot, taken from cs beta 1.0. All the improvements work fine. There were problems, but they were present in past builds so it's not something new. I think the new important wp behavior works great, I can see them doing their job around the map better.
There is the most annoying problem that I'd like a fix for the next build, if possible. As I mentioned before, the bots stand in front of the door on the original version of cs_mansion, and keep opening and closing them, and dont enter until they sense an enemy. Here is a short video of the problem:
http://www.youtube.com/watch?v=urZXdnxft6o
The difference in the original version of cs_mansion from the final version is that the doors dont open automatically but you have to press the use key, and they can be opened only from one side - the front door can be open only from the outside, the side door - only from inside. As you can see, the door opens slowly, maybe for about a full second, and I guess the bots deside its not opened yet and press use again and close it
Also, maybe it's just me, but I get the feeling that although they often go to camp waypoints, they very rarely camp at them, I've seen them camp maybe only 2-3 times for the hours of gameplay I had - is this normal?