Well i played a bit through on oasis;
I find a hard strategy\medium aim gives the fairest fight to me, so i went with that. For sure, the AI is great. It zips around somewhat realisticly, even ambushed me a few times around a corner, and smacked down health and actually healed me. People online could learn from this AI! Actually using your medic packs! The idea!
However, and theres always a however, the AI needs to be much more agressive and less 'clumpy'. For example, after taking the Old City practicly the whole team sat around jimping out in the open-and axis is nowhere to be seen. This is because the AI groups together instead of going solo, which is great, but really takes the pressure off the defenders IMO. I bet the whole axis team was waiting on THERE side of the wall, too. And not a single engie around to place the TNT.
High places...they need to go up on ledges alot more there, its normally a constant firefight on servers back and fourth while the wall is being dynamited. Again in old city, the axis prefer using that side door to going up on the ledge and firing down.
They sit in the same spot everytime. Far to campy, anyway.
Defenders too passive. As axis they just defended the old city area without heading out towards the allied spawn, and taking control that second story route. Speaking of that, the AI generalyl stick to only one route, and didnt go through the second story much at all.
Also, medics are not focused enough. If i get killed, they just go off and keep shooting even though there is a TON of guys on our side holding em back, and no reason not to heal me. Medics reviving should be TOP priority second only to healing yourself. Then shoot the enemy.
Finally, one of our own guys called arty on out spawn point, SKing dozens of us. Innocent mistake? Or should i ban that bot?
Again, great AI but could be even better.