.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > FritzBot
FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

Reply
 
Thread Tools
Re: Oasis
Old
  (#11)
CrapShoot
A Monkey
 
CrapShoot's Avatar
 
Status: Offline
Posts: 386
Join Date: Jan 2005
Default Re: Oasis - 28-06-2006

ok, i tweaked it a bit more. the risk is that once allies get past that point, the defense back by the guns is a little weaker...

update is here
  
Reply With Quote
Re: Oasis
Old
  (#12)
Boosted
Member
 
Status: Offline
Posts: 91
Join Date: Mar 2006
Default Re: Oasis - 28-06-2006

gotcha...
will try the new one later.
really appreciate ur work.
  
Reply With Quote
Re: Oasis
Old
  (#13)
vlvttch
Member
 
Status: Offline
Posts: 92
Join Date: Mar 2006
Default Re: Oasis - 29-06-2006

I hope we're not depriving you of to much sleep Crapshoot
I just watched the Allies on Oasis win the map and blow both guns at the same time with about 15 minutes left in the game.

At this point I'd say we all need to put in some serious playtime to make sure if the balance is correct. Maybe let it go a week or so and then collect somemore feedback before making an update on this one. Just a suggestion of course. Even as good as this bot AI is it's still a program and will probably never duplicate the exact human response we want in a certain situation.

As far as realism it's great already. The 1st time I started .60 up on my computer with oasis and about 20 bots I literaly had to stop playing a few times to see if there weren't real people playing, lol. .70 has already gone the next step beyond. Just keep doing the great tweaks and it'll be perfect.

Anyway, I really appreciate everything the Fritz Team is doing and will help in anyway I can.

Last edited by vlvttch; 29-06-2006 at 07:26..
  
Reply With Quote
Re: Oasis
Old
  (#14)
CrapShoot
A Monkey
 
CrapShoot's Avatar
 
Status: Offline
Posts: 386
Join Date: Jan 2005
Default Re: Oasis - 29-06-2006

yep, overcommiting to a tunnel defense definately makes the gun defense weaker. I've already updated the fritzPak.zip by removing the new Oasis waypoints.

I'm starting some new maps, so I think further updates will have to wait unless there are bugs. There is always the option to update the maps yourself as you see fit.
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com