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HLČ Engine Mapping Maps for the Half-Life 2 (Source) engine Half-Life 2

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Re: Source Cathedral pics!!
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SoUlFaThEr
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Default Re: Source Cathedral pics!! - 01-03-2005

i not retexturing anything...im not adding polies because its near the limit as it is. There are already 25 custom textures in this piece....what would you change?

this is what it looks like right now tho:

There are now 3 places where you will be breaking the nice windows to get inside on the whole path around the cathedral. those gay shortcuts are history hehe.
I also added some nice lighting effects, a flying pidgeon and my originally wanted chandeliers for the inside instead of those ugly industrial hanginig lights....now looking 10 times better.
Enjoy










Last edited by SoUlFaThEr; 01-03-2005 at 18:46..
  
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Re: Source Cathedral pics!!
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Pierre-Marie Baty
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Default Re: Source Cathedral pics!! - 01-03-2005

awesomely beautiful 8o

I'm eager to jump around this one

I still miss the arches on both sides... do you think you can do something ?



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Re: Source Cathedral pics!!
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SoUlFaThEr
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Default Re: Source Cathedral pics!! - 01-03-2005

i really am at my limits.....of jumpability...i got it back down from giving me performance pops by getting rid of some of the extra lights i had all over the inside.......the models were knocking up the performance.

if you see the weay the columns are built...it would take a lot of rebuilding as well to get more arches there....but tis the fps that are biting at me not to make this as real as i, of course, could make it.

its not that i dont want it to look better


  
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Re: Source Cathedral pics!!
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How.Dare.You
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Default Re: Source Cathedral pics!! - 02-03-2005

Looks nice Soulfather. I like the lighting. Maybe you could share them with me for the cs_goth_cathedral
  
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Re: Source Cathedral pics!!
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Thirdeye
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Default Re: Source Cathedral pics!! - 02-03-2005

very nice tim glad to see your work

got any other HL2 / HL 1 screenies ???
  
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Re: Source Cathedral pics!!
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SoUlFaThEr
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Default Re: Source Cathedral pics!! - 03-03-2005

i do actually Matt nice to see you too

hmm....an outdoor jump map...nothing special tho..this is a conversion of a map i didnt make but was asked to convert it. i just made things look more rounded and gave it a complete retexture and that little "building" at the top was completely redone by me....do not look the same

i am not at all done with this map but its jump ready:











Last edited by SoUlFaThEr; 03-03-2005 at 01:57..
  
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Re: Source Cathedral pics!!
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Thirdeye
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Default Re: Source Cathedral pics!! - 06-03-2005

wow so in the valve hammer editor you already measured how many units for the type of jumps that you needa do in tha map ( example : short jump med long etc )

that structure at the top is cool u going to add any more stories or other variaous stuff around the map ???
  
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Re: Source Cathedral pics!!
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SoUlFaThEr
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Default Re: Source Cathedral pics!! - 07-03-2005

no, the map is nearly finished....and its pretty near limits as it is....simply because the whole map is viewable...its a pretty short course as it was in the cs version. i simply have to fix a few small things and get the soundscapes working right.

so heres our first tool model. this is a typical mountain climbers tool. See how the shine on the silver part of it is actually different in each pic....it reflects the environment too !
Ic35t0rm is wicked good at what he is doing and we will have a really nice set of tools and player models from him
heres the pics:




  
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Re: Source Cathedral pics!!
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Pierre-Marie Baty
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Default Re: Source Cathedral pics!! - 07-03-2005

whoaaa

and.. $100 question: what's its real use ?



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Re: Source Cathedral pics!!
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MarD
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Default Re: Source Cathedral pics!! - 07-03-2005

Heyyo,

To climb those pesky cliffs, Cathedrals, and mountains of dead corpses that lay in your way to the other side of the map... lol. ya know what would be cool? if you could stick a dead body with this and use it as a shield like the CS 1.6 riot shield... I know, I'mma freak.. I'll start filling out papers to sending myself to the nearest insane asylum within the hour.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

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