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Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Bug Reports
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Re: Server crashes on map change
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  (#11)
JayBaen
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Default Re: Server crashes on map change - 29-05-2004

Thx again Cooley for your input -- an update:

Adding the +mapchangecfgfile did force it to read the server.cfg again, but also brought the crashes back.

I'm at the point that, with pb addbot(s) in the server.cfg, I get bots at the beginning of the round. When the map changes, I lose the bots, though the .dll is still clearly loading (via the in game text overlays).

If I'm in game and do a /rcon fillserver (or any other bot-adding command), the bots join the game, and the server immediately crashes.

Thoughts?

JB
  
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Re: Server crashes on map change
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  (#12)
sPlOrYgOn
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Default Re: Server crashes on map change - 29-05-2004

I'm starting to think that if bots are trying to be added while server is still just starting up or changing maps, it'll crash..
I'll look into it...
  
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Re: Server crashes on map change
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  (#13)
JayBaen
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Default Re: Server crashes on map change - 29-05-2004

Thx Splorygon ...

FYI, this last time I made sure to wait until after the map was completely up and running before doing any /rcon pb botstuff ... still brought it down.

JB

PS -- Win2k3, Metamod (x), Amx (x) -- they all exhibit the same thing.
  
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Re: Server crashes on map change
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  (#14)
sPlOrYgOn
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Default Re: Server crashes on map change - 29-05-2004

can you try not loading any other plugins but podbot and see if it still crashes?
  
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Re: Server crashes on map change
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  (#15)
JayBaen
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Default Re: Server crashes on map change - 31-05-2004

Still crashes.

Loaded only MetaMod (x) and PodBot, same issue.

With pb addbot(s) in the server.cfg, server starts fine, plays fine, map changes, no bots add ... add bots manually, server crashes.

With addbot(s) in the podbot.cfg, server starts fine, plays fine, server goes to mapchange, server crashes upon next round (which the client never sees ... just a disconnect).

JB
  
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Re: Server crashes on map change
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  (#16)
sPlOrYgOn
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Default Re: Server crashes on map change - 31-05-2004

1.5 or 1.6?
and maybe post your podbot.cfg here so I can see it.

[edit]
nm the first question..
you already stated that you were using 1.6 in the first post... 9_9
[/edit]

[edit2]
I'm an idiot...
[/edit2]

Last edited by sPlOrYgOn; 31-05-2004 at 16:44..
  
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Re: Server crashes on map change
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  (#17)
JayBaen
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Default Re: Server crashes on map change - 31-05-2004

Dedicated Server:Steam version of CS (1.6).

Podbot.cfg is nearly default, here's a snippet:


wptfolder wptdefault
detailnames off
pause 3

// note: I've tried having these (mas & min) entires commented in and out ..
min_bots 0
max_bots 8

botchat off
#jasonmode on
minbotskill 60
maxbotskill 90
inhumanturns off
botsfollowuser 3
maxweaponpickup 2
collectexperience off
shootthruwalls on
timer_sound 0.5
timer_pickup 0.3
timer_grenade 0.5
usespeech off
botvotekick off
botspray off
danger_factor 800

// note: I've tried this both ways, uncommenting these and/or pb addbot (current) in the server.cfg
# addbot
# addbot
# addbot
# addbot
# addbot
# addbot
# addbot
# addbot

// note: I have this commented out as it has not effect on a dedicated server (right?).
# bind "=" "podbotmenu"

Thx for hunting,

JB
  
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Re: Server crashes on map change
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  (#18)
sPlOrYgOn
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Default Re: Server crashes on map change - 31-05-2004

so if you don't have the +mapchangecfgfile arguement when running the server the server doesn't crash?
  
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Re: Server crashes on map change
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  (#19)
KWo
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Default Re: Server crashes on map change - 31-05-2004

Try to switch on the collectexperience.

Change this line:

collectexperience off

to this:

collectexperience on

And delete all *.pxp and *.pvi files form WPTDEFAULT directory. Maybe this can help.

Last edited by KWo; 31-05-2004 at 17:44..
  
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Re: Server crashes on map change
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  (#20)
JayBaen
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Default Re: Server crashes on map change - 03-06-2004

(sorry I didn't respond earlier -- I missed the email notification somehow)

If I do NOT have the +mapchangecfgfile argument set, (or anything else that would cause an "addbot" command to happen at a map change), the server does NOT crash.

I will try to enable the "collectexperience" variable this afternoon.

Thx gents.

JB
  
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