Lol, I'm trying to post the latest podbotbeta.zip on my site with a description of the updates, it's hard to tell, but oh well, this is what I wrote so far:
This is the latest release by sPlOrYgOn, it has some new features, and bugfixes... what they are exactly? hmm, I saw a few:
-err, some kindof num_edict thing... (lol, I'm not a smart coder, I only know pearl )
-normal = different green brightness
-incomin path = teal
-camp start/end beams = orange
-bots are able to get weapons when CSDM is on
I'm not sure how accurate this info is, I've been trying to follow the thread for it
Moderator [PBmm/Waypointing]& PODBot mm waypointer
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Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Release #2! -
29-07-2004
lol, it's REALLY difficult to keep track of all the changes. That's why we want to put up a sticky thread as soon as the next official release comes out. In this sticky thread, all changes will be listed.
Concerning your problem: What does "update" in your case mean? What's the version you took as a reference? Release #2 or #2.1?
Anywa, here's some:
- error with "NUM_FOR_EDICT: bad pointer" crash fixed
- bots are now able to use buttons correctly
...and some changes related to the WP editor:
- normal WP colour is slightly darker
- goal WP colour has been changed from pink (like ladders) to deep purple
- camp start beam is now yellow, camp end beam orange
- incoming paths are no longer displayed in brown, but in teal
There's even more, of course... I'm not sure if the aiming code of the botaim_mm plugin is included in the latest release or not, for example.
KWo and sPlOrYgOn will know some more...
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Re: Release #2! -
30-07-2004
heres what I currently have in the version history file..
Quote:
+ Fixed min_bots and max_bots not working correctly
+ Fixed TKing bots due to new player models in CZero
+ Made the bot's turning more realistic (thanks to Pierre-Marie Baty for his
botaim plugin)
+ Made them buy grenades more (thanks to bluebyte)
+ Fixed NUM_FOR_EDICT error
+ Fixed crash on cs_bigbrother_beta1 (related to grenade throwing)
+ Fixed typo in botweapon.cfg
+ Fixed Waypoint Cache not showing right number
+ Fixed weapon buying screw up when changing weapon modes on a assasination map
+ Bots will now shoot through teammates if mp_friendlyfire is off
+ Bots reload more now thanks again to bluebyte
+ Bots can now spray logos again.. thanks to g4s for pointing this out
+ Bots switch to pistols when primary is a sniper rifle
+ Fixed a crash that would occur when there were experience files for
the map and you happen to have waypoints on and you walked to waypoint #0
without changing any waypoint data
+ Automatic Ladder connections now made within Auto-Path Max Distance
+ New Waypoint Colors..
+ Waypoint that is being pointed at is now ENLARGED and has a little blue
thing on top of it.
+ Smarter Button flag/Door Button code
+ Play in cs13mod, cs:cz without the need to modify the source!