Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
25-05-2004
Could be the stats plugin for AMX. It is similar to statsme as I understand it (correct me if I am wrong). Once I turned off statsme the crashes dropped dramatically.
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
25-05-2004
All,
Here's the linux .so file with the bad pointer fix. It's an unofficial version but it fixes the bug that crashes the server when a map with buttons in it loads. It was compiled with gcc-2.96.
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
26-05-2004
Quote:
Originally Posted by Dethpod
All,
Here's the linux .so file with the bad pointer fix. It's an unofficial version but it fixes the bug that crashes the server when a map with buttons in it loads. It was compiled with gcc-2.96.
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
26-05-2004
It's the same source, only difference basically, each time there is a FIND_ENTITY_something (or FindEntitySomething) just ensure the edict_t pointer that is passed in is reset to NULL before entering the loop
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Re: Bug-NUM_FOR_EDICT Error: Bad Pointer -
02-06-2004
the beta dll that sPlOrYgOn released is not available....can someone send it to me so i can finish Carpenters cs_normandin waypoint........i think i have an older version and am getting this error