First off: hello everyone. I'm new to the forum, but I've been following them since WIP#7 (I know, that wasn't too long ago). Anyway, I thought I'd post a few thoughts since Stefan asked.
1. Bots don't react well to ladders. Mine have never climbed one, and when descending one they tend to fall off half way down (this is specific to assault maps since that's what I run on my server the most).
2. It would be cool if the bots paced less. Often I see them go back and forth between nodes when I'm sure there are others nearby that they could go to since they have before.
3. An option in the ini files that would have the bot attempt to knife if they were within range would be cool. They run with knives out sometimes so I would like to see them use em. Not to mention the utter humiliation a player would feel if they were knifed by a bot
4. Reloading more often (I'm pretty sure Stefan already mentioned he was working on this). Maybe a trigger where if they have less than 50% ammo and they are not within sight of an enemy they automatically reload.
5. Hiding upon reload. If they would run around a corner or something when they did reload during combat it would be cool. Too often they are easy targets when they just squat and reload right in front of you.
6. Chat. Especially when dead, it would be cool to see them talk.
7. Banning weapons. It would be cool to be able to say which weapons they cannot buy ever.
8. Limiting weapons. For those times when you're feeling like a knife fight, or maybe pistols. A simple command to make all bots use a certain weapon would rock.
9. Less running backwards. Sometimes it's awesome, but when a bot will keep running backwards toward you without firing when you're laying into it seems odd.
10. Setting for paths. It would be cool if you could set a percent value for how often a bot would take the same path it did in the last round. That would help to make them more "humanlike" I would think.
11. AI that would tell them what type of map they're playing on, thus what their goal should be. They will grab hosties, but never all of them. Usually, they seems to grab two then take off running. This is on bots that have their hostage rescue percent in the ini file to 90 or better.
12. Always attempt to defuse while CT on a bomb map. I've seen them attempt a couple times, but mostly they just run around still.
Ok, I'm done for now. Sorry for the length. Also, I'm a relative newbie when it comes to Realbot so I apologize if some of my items are actually already there. Please let me know if that is the case, and what I can do to utilize it.
-Axl