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Go Back   .:: Bots United ::. > Cyborg Factory > POD-Bot mm > Bug Reports
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Re: Multiple Weapons
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jeefo
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Default Re: Multiple Weapons - 16-08-2006

Yep, only CS1.6 crashed. Nope future debugging shows, that error happens again in pfnRunPlayerMove. /me Keep searching...
  
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Re: Multiple Weapons
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KWo
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Default Re: Multiple Weapons - 16-08-2006

Quote:
Originally Posted by strelomet View Post
Nope future debugging shows, that error happens again in pfnRunPlayerMove.
I was expecting this. It's Your favourite place of the crash.
  
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Re: Multiple Weapons
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Ancient
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Default Re: Multiple Weapons - 19-08-2006

I changed the compression state of the zips, should be able to open in winrar and anything else.

But I do still recomend using winzip.

http://cfegames.com/showlist.php?id=aim

You can see what maps are crashable with the bots.


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Re: Multiple Weapons
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KWo
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Default Re: Multiple Weapons - 22-08-2006

Quote:
Originally Posted by Ancient
http://cfegames.com/showlist.php?id=aim

You can see what maps are crashable with the bots.
It's some HL bug. strelomet is working on some workaround for it in the free time (but he is busy by yapb) - so it's not the highest priority.
  
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