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Bots not Joining HLDS Server - WIP#6
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CybaWolf
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Default Bots not Joining HLDS Server - WIP#6 - 20-01-2004

Hi

For some reason, on my dedicated server (using RB WIP #6), the bots are not joining the server automatically. Realbot IS loaded (see result of meta list command below) and if I use exactly the same setup with a listen server, then bots auto join. I have included a copy of my bot.cfg file.

If I use the realbot add command, then the bot joins, but bots will not auto-join for some reason.

Any suggestions ?

meta list result -
] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] RealBot RUN - realbot_mm.dll v2065 ini Start ANY
[ 2] AMX RUN - amx_mm.dll v0.9.3 ini Start Start
[ 3] FUN RUN - fun_ms.dll v0.9.2 ini Start Start
[ 4] CS STATS RUN - csstats_ms.dll v0.9.3 ini Start Start
4 plugins, 4 running





bot.cfg -
# RealBot AI Version 1.0
# Commands updated for WIP 2057 and later
########################
# The new botmenu
##############################
bind "h" "+commandmenu"
# exec "wptmenu.cfg"
# reset_botmenu
# Startup
##############################
# wait for 3 seconds
pause 3

# Auto-Balancing team off
mp_autoteambalance 0
# Be sure bots can join teams (even when uneven).
mp_limitteams 0
realbot csversion 1 # - Set to 0 for CS 1.5 1 and 1 for CS 1.6
realbot internet 1
realbot internet_interval 10 30
realbot roundlimit 5 15
realbot skill -1
realbot autoskill 1
realbot setrandom 3 5
# realbot forceskill 0 # - Not yet supported with new MetaMod friendly RB cmds
realbot debug dontshoot 0
# realbot min 3 # - Not yet supported with new MetaMod friendly RB cmds
realbot max 11
  
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Re: Bots not Joining HLDS Server - WIP#6
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CybaWolf
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Default Re: Bots not Joining HLDS Server - WIP#6 - 20-01-2004

Update -

On my listen server, the console shows results of the bot.cfg file being parsed (see below), but the console on the dedicated server does not.

Extract from listen server console -
uberNoob is joining the Counter-Terrorist force
Scoring will not start until both teams have players
L 01/20/2004 - 16:07:42: World triggered "Round_Start"
================================================== ==========================
REALBOT: Set bot-rules for Counter-Strike 1.6.
================================================== ==========================
================================================== ==========================
REALBOT: Internet simulation - enabled.
================================================== ==========================
================================================== ==========================
REALBOT: Internet simulation - Interval set to, MIN 10 - MAX 30
================================================== ==========================
================================================== ==========================
REALBOT: Bots play at minimum 5 and at maximum 15 rounds.
================================================== ==========================
================================================== ==========================
REALBOT: Default skill = -1
================================================== ==========================
================================================== ==========================
REALBOT: Auto adjust skill - enabled.
================================================== ==========================
================================================== ==========================
REALBOT: minimum random skill=3, maximum random skill=5.
================================================== ==========================
================================================== ==========================
RBDEBUG: Bots will shoot.
================================================== ==========================
================================================== ==========================
REALBOT: Max amount of bots is set to 9.
================================================== ==========================
L 01/20/2004 - 16:07:48: "Blaster<2><BOT><>" entered the game
Blaster connected
L 01/20/2004 - 16:07:48: "Blaster<2><BOT><>" joined team "TERRORIST"
Blaster is joining the Terrorist force
  
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Re: Bots not Joining HLDS Server - WIP#6
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Fiber_Optic
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Default Re: Bots not Joining HLDS Server - WIP#6 - 20-01-2004

Are sure the command are the same for a dedicated server? I never use one so I don't know... Try "rbds realbot <command>" ... or sth like that... Are sure noone had the same problem before? You should have a look somewhere in this forum.
  
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Re: Bots not Joining HLDS Server - WIP#6
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T!m
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Posts: 127
Join Date: Jan 2004
Location: Netherlands, Arnhem
Default Re: Bots not Joining HLDS Server - WIP#6 - 20-01-2004

no, rbds won't work with the wip's it has to be: realbot command

try: realbot max (max amount of bots)
not sure if this works.

or add in you server.cfg: realbot add
each line you add will add a bot.




in/out

Last edited by T!m; 20-01-2004 at 18:23..
  
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Re: Bots not Joining HLDS Server - WIP#6
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CybaWolf
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Default Re: Bots not Joining HLDS Server - WIP#6 - 21-01-2004

Thanks for the replies.

I already have 'realbot max 11' in my bot.cfg file, and it was all working fine before. However, for some reason, it seems that the bot.cfg file is not being read when the server starts up (normally, there would be Realbot specific stuff in the server console as the server started up, as quoted in my previous post, but now there is not).

The server worked fine before, but (I think) since the last Steam update it don't work.

I even installed CS-1.5 and tried RB WIP#6 on it and it works fine. Seems the problem is only with CS 1.6 HLDS
  
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Re: Bots not Joining HLDS Server - WIP#6
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CybaWolf
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Default Re: Bots not Joining HLDS Server - WIP#6 - 23-01-2004

Fixed the problem ....

If the last line in your autoexec.cfg is a 'map <mapname>' command (without the quotes) , then the bot.cfg file is not parsed. I am not sure if this is metamod / amx / rb / steam that this is a side effect of. As soon as I removed the 'map <mapname>' command from the autoexec.cfg file, the bot.cfg file was parsed and bots joined automatically as before (how stupid of me not to pick this up earlier).

Anyways, BEFORE I tried removing the ''map <mapname>' from the autoexcec.cfg file, I tried something else that worked as well (which I did not do before). Copy the bot.cfg file into your cstrike folder (same folder that liblist.gam is in), and then for a dedicated server, add 'exec bot.cfg' (without the quotes) as the last line in the server.cfg file. For a listen server, it is not required for some reason.

Maybe a workaround for bots not joining after map change is to add the 'exec bot.cfg' command (without the quotes) to the end of the server.cfg file, as this file gets executed after every map change.
  
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