Quote:
Originally Posted by botmeister
In the physical world, it is common knowledge that when your infrastructure does not support what you are adding on to it, it tends to rattle, sway, buckle, make lots of noises, and eventually collapse.
It's a damn good thing programmers do not build bridges
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Nice to hear, beeing a system guard (or called crash master), i have build servers for developers. :-)
i think steam is ok, they do much better than one might think, at least i would trust them more that i would trust ibm europe to develop a billing system.
for me (dsl) steam was no big deal, i nuked the cache stuff 3 times by killing cs via the task manager while loading or saving.
each time it took around 30 mins until i could play againe.
i use a 380 mb steam installer which has the hl/cs cache included, so after installing this over my broken steam (mostly the steam app itself gets broken), i need 3-4 minor (1-4 mb) updates for steam engine and cs engine. after that it repairs the cache files and launches againe. (i never have more that 25 kb download speed)
if any developer needs a cdr with that file, n.p. i could spend some €'s to snail mail it within europe, oh and i will have my very own test server next monday, so that would make 3 game server waiting for new bots to come.
Regards MeMeD