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General Bot Coding See what a pain it is to get those little mechs shooting around

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Re: I am new and need help.
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Pierre-Marie Baty
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Default Re: I am new and need help. - 23-11-2004

nag me all you can, but you know pretty well like me that HL1 chronically hates anything that's not compiled with MS compilers...

I would have recommended Microsoft's free compiler and the Eclipse IDE. But MSVC is much easier for beginners, so I stick to my point



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Re: I am new and need help.
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Whistler
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Default Re: I am new and need help. - 23-11-2004

I have made a dev-cpp and mingw version of HPB bot template...
http://filebase.bots-united.com/inde...on=file&id=225

it should compile & run perfectly with GCC/MinGW 3.2.3 and Dev-Cpp.
See readme for details.

The Dev-Cpp is basically as easy as MSVC, and I don't think we should recommend new users the MSVC as they will just get addicted into proprietary software.

[edit]
well I missed something...
at first time you run the Dev-Cpp, you need to select Tools->Compiler options->Programs, and fill in "mingw32-make.exe" after the "make:" (which is originally "make.exe".

Last edited by Whistler; 23-11-2004 at 14:58..
  
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Re: I am new and need help.
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botman
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Default Re: I am new and need help. - 23-11-2004

Hey Whistler, have you tried this out on Win98?

Last time I tried to use Bloodshed (Dev-cpp), it had problems with Win98's limited command line length.

I had to download and install MSYS (from the MinGW website) and use that command line shell to have a long enough command line such that I didn't get linker errors when trying to link all the .o files into the executable DLL.

botman
  
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Re: I am new and need help.
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MUSICAL_DUCK
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Default Re: I am new and need help. - 30-11-2004

I am currently coding a bot for Rival species

Currently working on the navigation but the following is functionalish

Bot can use menus for:

Team selection

Weapon selection

Class Selection

Bot can select weapons, aim and fire during combat. (also does melee nicely )

As to navigation I have gotten to the point where I just need decent waypoints for the maps so I'll post about that later.

Also can someone please give me a quick run down of how to use the Floyds route thing in HPB v4. (Would Djikstra be better?)

I need info on what is necessary for initialization and why does it only return unsigned short ints for next waypoint on route? (<=255? MAX_WAYPOINTS set to 1024 by default? )

I am probably just making some simple mistake tho but any help would be cool.

Then maybe bot will be ready for the next version of RS! I am on the development team now so can have the bot ready with the release. It should also be compatible with all 7 races, their classes and their guns, yay!

Last edited by MUSICAL_DUCK; 30-11-2004 at 01:31..
  
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