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Is this a possible scenario
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Hot-Doc
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Default Is this a possible scenario - 27-02-2004

It's been a while since we (my friends and I) last played CS on a LAN-Party, but in a few weeks we will all enjoy a good portion of CS again.

Now there is a little problem with configuring the dedicated server for our matches and I'd like to know if it is possible to do the following with the help of mean:

Normally we play 5 on 5 for 4 win-rounds, each map twice with teamchange (ct->t and vice versa). But as I mentioned above, we all are a bit out of practice, so we don't remember all map scenarios very well. Or we just might like to try a new map which is unknown to all of us.

For that reason, at the beginning of every new map we do something like a preparing warming up round, that is exactly 1 single round, where everyone gets the chance to explore the entire map. In this round no one is allowed to shoot, but unfortunatly even friends tend to be mean sometimes...9_9

Now the question is, is it possible to automate such a scenario? I.e. one round in Godmode or without weapons (knives!) and ammo, then 4 win-rounds with one player-group beeing cts and finally another 4 with the same team now beeing ts?

I had a quick look at mean v. 5.0 and were happy about the scenario files, but it seemed impossible to realise the above mentioned thing with it. If this is not possible with the help of the current mean version, could you please think about adding such a feature? That would be very kind of you.

Thank's in advance
Hot-Doc

Last edited by Hot-Doc; 27-02-2004 at 16:43..
  
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Re: Is this a possible scenario
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botmeister
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Default Re: Is this a possible scenario - 28-02-2004

Well, you can get close, take a look at the template scenario file below ....

Code:
; scenarios for maps that are loaded.
;
; NOTE: All commands are CASE SENSITIVE! Scenario files must
;	 be located under the "scenarios" folder.
;
;- common settings that are always applied
[common]
 
; NOTE: The below commands are executed dependent on what 
; team the bots and/or clan is found set to *before any* 
; of the commands in this file are run on the server. 
;- if bot team is assigned to counter-terrorist
[botteam_ct]
 
;- if bot team is assigned to terrorist
[botteam_te]
 
;- if clan team is not assigned to a specific team
[botteam_any]
 
;- if clan team is assigned to counter-terrorist 
[clanteam_ct]
 
;- if clan team is assigned to terrorist 
[clanteam_te]
 
;- if clan team is not assigned to a specific team
[clanteam_any]
If the clan team is set to, say CT (but with enforcement OFF so it has no effect), then when the map first loads you can have the scenario script run the first round with no time limit but with a map time limit of say 5 minutes. This will give you a first round to explore the map. The same CT clan team scenario will change the clan team to TE. Now when the map times out, your mapcycle could specify that the same map loads up as the next map in the sequence. This will reload the same scenario file, but with clan team now as TE. The TE script then runs the map as you want for real game play.

This is just an example I thought up quickly and you may be able to do better than this, I don't know.


Maker of the (mEAn) Bot.Admin Manager

"In theory, there is no difference between theory and practice. But, in practice, there is." - Jan L.A. van de Snepscheut

Last edited by botmeister; 28-02-2004 at 00:23..
  
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Re: Is this a possible scenario
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Hot-Doc
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Default Re: Is this a possible scenario - 28-02-2004

Thank you, Botmeister, that's a good idea!

I thought, that if I put the same map into the mapcycle twice, I would have either two rounds or, If specified, four. But with your suggestion it should be possible to do it quite exactly the way I wanted.

Only a few minor questions (please excuse that for now I don't have the dedicated server up and running and therefor don't have mean installed either - and please notice that I'm not a very skilled admin anyway...:o ):

1. Is it possible to forbid weapon usage for the first round in the scenario file? Weapon restrictions doesn't seem to have the the right command for this. What about adding an "m_nowar" command? Just a a proposal of course.

2. This method requires the use of a clan team. Unfortunatly we are not in a clan and I dont know the half-life won ids / cd-keys of my friends. And some of them have fun changing their names quite often. What is the easiest way of assigning a certain person to a specified clan? Must they / we use a clan-tag or are there other options (ip-adress or something like that)?

3. While looking though the manual again, I found the the following command
Code:
m_livein3
Restarts the server 3 times for starting a clan match. Messages
are displayed on each start which helps avoid any confusion
as to when the match has gone live.
As I told before I don't have mean installed yet so I can't test it. What is this good for, can it be used to my purpose? (I never played a clan match)

Finally, I'd like to thank you for your effort. Even with my below average skills mean has been really helpful. Thank's a lot!
  
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Re: Is this a possible scenario
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botmeister
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Default Re: Is this a possible scenario - 29-02-2004

Quote:
Originally Posted by Hot-Doc
1. Is it possible to forbid weapon usage for the first round in the scenario file? Weapon restrictions doesn't seem to have the the right command for this. What about adding an "m_nowar" command? Just a a proposal of course.
There's a nade only mode, and a knife only one too, take another look at what's available.

Quote:
2. This method requires the use of a clan team. Unfortunatly we are not in a clan and I dont know the half-life won ids / cd-keys of my friends. And some of them have fun changing their names quite often. What is the easiest way of assigning a certain person to a specified clan? Must they / we use a clan-tag or are there other options (ip-adress or something like that)?
It won't matter if you're not set up as a clan when the clan team enforcement is turned off.

Quote:
3. While looking though the manual again, I found the the following command
Code:
m_livein3
Restarts the server 3 times for starting a clan match. Messages
are displayed on each start which helps avoid any confusion
as to when the match has gone live.
As I told before I don't have mean installed yet so I can't test it. What is this good for, can it be used to my purpose? (I never played a clan match)
Clan matches generally start off with 3 round resets, then the game goes live. It's like a count down which tells the teams when the match has really started.

Quote:
Finally, I'd like to thank you for your effort. Even with my below average skills mean has been really helpful. Thank's a lot!
np


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