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Bot.Admin and AMX(X)?
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woot woot
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Default Bot.Admin and AMX(X)? - 21-08-2005

Ok, they both work along with podbot 2.6, but it seems that pbots only work through amx(x).. does that mean I'd have to turn off amx(x) since bot.Admin is also an admin mod?

I want to use amx(x) coz of a plugin for the pb menu and other cool plugs. But, without mean it's like not good lol. I want the bots harder with your m_botskill and botenhancement so if there is a way to run both amx(x) and mean.botAdmin together but have Podbot controlled through Meanmod, then that would be excellent.

Another thing is that when they are both running, amx(x) and meanmod, bots don't join unless I do it through amx(x) but that means all the .cfg's for a specific map like awp_map does not apply to the bots. They just don't connect. Any ideas?

//edit

Darnit, I can't use m_addbot to add, it won't work with pbot even without amx(x) installed. But, I can use pb addbot in the ds console, however, when it does that, after about 10 seconds of gameplay, the bot will be kicked and then a new one rejoins, then 10 secs pass, that bot gets kicked and a new one is in.. I'm gonna try sorting this out when I wake up.. I just need some help.

Last edited by woot woot; 21-08-2005 at 12:10..
  
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Re: Bot.Admin and AMX(X)?
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KWo
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Default Re: Bot.Admin and AMX(X)? - 21-08-2005

Are You sure You are using the latest (R2B46d) version of podbot? Which version of mEAn are You using (version number)?
There is a problem with the compatibility with the versions of mEAn and podbot mm.
Probably You need to write in podbot.cfg max_bots = 0 to disable the function auto add/kick bot (more info about it how it works - read in podbot mm doc) - number of bots You want to control is controlled by mEAn - this should stop to kick and rejoin one bot infinitely. Also if You want to add or kick one bot from amx ultimate podbot menu it may cause the problem with mEAN - mEAn would to control another amount of bots - so it doesn't know there is anyone (You as admin calling amx_pbmenu) wanting change the amount of bots - mEAn will try to fix the amount of bots (I think so - but I need a little bit comment of botmeister). Probably it would be a need to re-write that amx plugin to this way:
1. add bot - call pb addbot command and increase the amount of bots controlled by mEAn - some variable of mEAn).
2. kick bot - call pb remove commmand and decrase the amount of bots controlled by mEAn - some variable of mEAn - like above).
  
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Re: Bot.Admin and AMX(X)?
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woot woot
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Default Re: Bot.Admin and AMX(X)? - 21-08-2005

I am using the latest version and it's awesome, no problems with it. For mean, I'm using ver. 6.00 and I just saw version 6.01 but that just kicks spectating bots and I don't have a problem with that. I will however install that one instead.

I had min_bots at 0 but not max_bots. I'll change that. Changing the pbmenu to work with mean would be awesome.

I'll be back and update my progress.

Last edited by woot woot; 21-08-2005 at 18:29..
  
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Re: Bot.Admin and AMX(X)?
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woot woot
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Default Re: Bot.Admin and AMX(X)? - 21-08-2005

//Update!

Well, mean works with podbot now and I guess I can just bind keys to some of the commands.

I'm gonna try putting in amx(x) now and see what happens. I think the pb menu will still work because the m_addbots won't work for me, it will only add a bot when I type in ds console pb addbot. =/ But, it won't add any bots until I restart server because they'll stay in spec mode.

I have the newest pb dll created on august 9, 2005 where it fixes bots not joining teams. But they still stay in spec mode when I type in pb addbot. I have to restart server or change map for them to join and thats a hassle. Btw, is the podbotmenu binded on "=" work? Coz it doesn't for me. ???

Last edited by woot woot; 21-08-2005 at 21:42..
  
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Re: Bot.Admin and AMX(X)?
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KWo
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Default Re: Bot.Admin and AMX(X)? - 21-08-2005

podbotmenu works only on listenserver. amx_pbmenu isn't binded - it'a AMX plugin - You need to bind it- You can use it instead podbotmenu on DS.
  
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Re: Bot.Admin and AMX(X)?
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woot woot
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Default Re: Bot.Admin and AMX(X)? - 21-08-2005

Ahh ok thanks. Ya I had that. I'll use that hoping that amx(x) does not interfere with mEAnmod. =/

Can you explain to me why I can't add bots during gameplay? I try m_addbot or pb addbot and all they do is stay in spec mode. And then later it kicks one of the bots on the team and replaces them thus having the same number of people on the team.

For example, I am botvshuman mode, 1 human in ter. and 2 ct bots in ct's. I try adding one more bot in ct, it will only stay in spec mode until I restart map or something. =/
  
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Re: Bot.Admin and AMX(X)?
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teame06
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Default Re: Bot.Admin and AMX(X)? - 22-08-2005

Update your podbot mm 2.6 to R2b46d
  
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Re: Bot.Admin and AMX(X)?
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woot woot
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Default Re: Bot.Admin and AMX(X)? - 22-08-2005

I have that installed already if you didn't bother to read. >.> Anyway, I think that this only happens when amx(x) is installed. =/ Coz when I comment out amx(x), they don't spectate.

Another problem arose, however. When I type in m_addbots 2 ct, it will add 2 ct bots, but then after say 3 rounds, the 2 bots that were just added gets kicked and I'm back to playing against 4 bots. Any reason why this happens?
The bot config has min and max bots set to 0.
  
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Re: Bot.Admin and AMX(X)?
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KWo
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Default Re: Bot.Admin and AMX(X)? - 22-08-2005

Can You just try these tests:
1. No mean and no AMX (or AMX MOD X - which one and what version are You using?) - then kick some bot by pb remove #bots_id (or bots_name) instruction and add some bots by pb addbot - to see if it woks correctly.
2. podbot mm R2B46d and AMX (AMX MOD X - this one You really have) only - and the same - remove some of them, then add few and look if they spectate or not.
3. podbot mm R2B46d and mean (without AMX or AMX MOD X) - to be sure which one makes us troubles when You are adding some bots (remove and add some of them).
4. then everything together, but podbot mm at the end of the plugins.ini and the same test (I recommend personally to have podbot mm always at the end of the plugins.ini)
  
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Re: Bot.Admin and AMX(X)?
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woot woot
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Default Re: Bot.Admin and AMX(X)? - 22-08-2005

I'm using AMX MOD X ver. 1.5 | mEAn ver. 6.01 | Pb_mm ver. R2B46D

1. No mEAn and AMX(X), just podbot and metamod. I enter server and when I type in the ds console "pb addbot", the bot is added but then gets kicked. I type it again, it will be on the opposite team and we can play. I remove and add more bots, it's working ok. It's only the first time that the bot gets kicked after that, it's ok. My min is set to 0 and max is 16. They don't spectate.

2. With AMX(X) and podbot alone, it's the same thing as above. The first bot I add gets kicked right away. But the second time I add, it stays and the rest is fine. I can kick and add normally. Problem is the beginning where the first bot is kicked. Also, when I restart round or map, the bots that were in the previous map or round would carry over the next map. This was not the case when it was only metamod and podbot. Since the min is 0, no bots should be added unless I add them manually.

3. When I try the "Metamod w/ Bots" method found in install.txt from mEAn where mean.dll is loaded from the liblist.gam file and +localinfo mgamedll addons/metamod/dlls/metamod.dll +localinfo mbotmod podbot_mm is added to the launch options, my server won't start. It will encounter a problem when it gets to "Loading: Starting Dedicated Server.." and then it crashes. So I have to try the alternative where I load metamod from the liblist and mean.dll from the launch options.
The same thing happens at the beginning, the first bot is kicked when it's added but the rest after is ok. I can add and remove bots from pb remove|addbot or m_kickbot|addbot. No one spectates which is good now. When I shutdown server however, I get the "HLDS Launcher has encountered a problem.. lalala" but that's only in the end when my server shuts down. It gets annoying after awhile.

4. With all put together, the first problem again is the kicking of the first bot. Then all is well. However, I think mEAn messed up the aiming on the podbots coz it says on the console that it overwrites the aiming with its own botaim and because I had to install mEAn in the alternate way, some of the enhancements are not used. For example, the m_botaimfix does not work. I can stand in the middle between 5 bots, and not one would fire a shot at me. They try to but not one of the shots hit me. The only way they can give me damage is if they knife me..that's about it. When I run close to them they run away from me and not try to kill me. I'm standing nose to nose with 5 bots, and they can't kill me! > It's like I'm invisible. This happens when bots go against bots as well. No one dies after like 30 minutes. >.> Adding and kicking is fine, no one spectates.

// I solved the problem of mean autokicking the bots I added by turning off m_autobalancebots on|off <min> <max> <ratio>. When the ratio is 2, means 2 bots are added for every 1 human and when I add say, 3 more bots on the botteam, they will be kicked because the ratio isn't balanced. This isn't an issue anymore for me, all I have to do is turn it off.

Last edited by woot woot; 22-08-2005 at 19:44..
  
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