Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Looking for de_predator_final wpt -
15-09-2004
Hmm... guess I could fix up my PB 2.5 waypoint... it wasn't that bad. Hoerver, see my other post: Before friday, I won't have the time to do anything due to RL work.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Re: Looking for de_predator_final wpt -
16-09-2004
Appreciate the reply. Look forward to your release. Played de_haste_final which you waypointed. Awesome. Loved how sneaky they could be. Played many other waypointed maps by you. So thanks for the effort and excellent work. Has brought many enjoyable hours to many of my friends & myself.
Just read the reply to:http://forums.bots-united.com/showthread.php?t=2647 . Yikes. I still use pmb's bot ver. pb_mm 6/15/04. Just found that to be more stable at the moment for my server. So the problem is probably fixed with the new version.
Oh... and thanks for your kind words. :o It's nice to hear that, especially from someone who has really had a thorough experience with the waypoints. I hope the next one won't disappoint you, hehe...
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Looking for de_predator_final wpt -
18-09-2004
Ok, here it is... fresh from the factory. I had some time yesterday, made a quick test today, and it seems to be ok. If you encounter any problems... oh, you know the rest of the sentence. 9_9
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Re: Looking for de_predator_final wpt -
25-09-2004
Since the update f up from steam I finally played your waypoint. Worked great. Noticed in log "waypoint could not be found" for about 15 lines and then went away. Bots appeared to work fine. Thanks for the waypoint.
Sorry about double post.