Quote:
Originally Posted by KWo
pb add [skill [personality [team [model [name]]]]]
You don't need to use "5' as a parameter for the class. You can puth the exact class number You need. For example if Your class (model) 1 for Terrorists it's Osama, You just need to use:
pb add 100 2 1 1 "osama bin laden"
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yes, but i was just using 5 as an example. if i use 1 for example. i would have to change the terrorist "1" to osama, and disable #1 so no players could choose it, because i dont want anyone to be able to use that model except one bot.
i was hoping to avoid doing that because then players would only have 3 models to choose from instead of 4. and if i decided to add another custom model to a bot that players couldnt choose, then they would only have 2 choices of player models.
"the storm's" method seems like it would be what i would want to use, as long as the change is permanent. i need the changes to stay for the next map change, since i wont be able to enter the commands into the console at every map change.
could anyone post a more detailed description of the commands i would need to use to change the entity's player model?
again i really appreciate you guys helping me out.